selectedEditorObjects: Difference between revisions

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(changed return data type, provide example)
m (Text replacement - "\{\{Feature *\| *Informative *\| ([^↵]+) *\}\}" to "{{Feature|informative|$1}}")
 
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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma2 |= Game name
|game1= arma2
|version1= 1.00


|1.00|= Game version
|game2= arma2oa
____________________________________________________________________________________________
|version2= 1.50


| Returns a list of currently selected editor objects. |= Description
|game3= tkoh
____________________________________________________________________________________________
|version3= 1.00


| '''selectedEditorObjects''' map |= Syntax
|game4= arma3
|version4= 0.50


|p1= map: [[Control]] -  |= PARAMETER1
|gr1= Game 2 Editor


|p2= |= PARAMETER2
|descr= Returns a list of currently selected editor objects.
{{Feature|informative|Some Old Editor Command}}


|p3= |= PARAMETER3
|s1= [[selectedEditorObjects]] map


| [[Array]] |= RETURNVALUE
|p1= map: [[Control]]


|r1= [[Array]]


|x1= <pre>_selObjects = selectedEditorObjects _map </pre> |= EXAMPLE1
|x1= <sqf>_selObjects = selectedEditorObjects _map; // result can be: ["_vehicle_0","_vehicle_9","_vehicle_11"]</sqf>


____________________________________________________________________________________________
|seealso= [[get3DENSelected]]
 
|  |= SEEALSO
 
|= MPBEHAVIOUR
____________________________________________________________________________________________
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 18:12, 15 March 2024

Hover & click on the images for description

Description

Description:
Returns a list of currently selected editor objects.
Some Old Editor Command
Groups:
Game 2 Editor

Syntax

Syntax:
selectedEditorObjects map
Parameters:
map: Control
Return Value:
Array

Examples

Example 1:
_selObjects = selectedEditorObjects _map; // result can be: ["_vehicle_0","_vehicle_9","_vehicle_11"]

Additional Information

See also:
get3DENSelected

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note