stopSound: Difference between revisions
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Lou Montana (talk | contribs) (2.12 mini-update) |
Lou Montana (talk | contribs) (Add locality + warning box) |
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|game1= arma3 | |game1= arma3 | ||
|version1= 2.12 | |version1= 2.12 | ||
|eff= local | |||
|gr1= Sounds | |gr1= Sounds | ||
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|s1= [[stopSound]] id | |s1= [[stopSound]] id | ||
|p1= id: [[Number]] - id returned by [[playSoundUI]] and [[playSound3D]] commands | |p1= id: [[Number]] - id returned by [[playSoundUI]] and [[playSound3D]] commands{{Feature|important|Sound ids are '''local'''.}} | ||
|r1= [[Nothing]] | |r1= [[Nothing]] |
Latest revision as of 13:24, 20 March 2024
Description
- Description:
- Stops the given sound
- Groups:
- Sounds
Syntax
- Syntax:
- stopSound id
- Parameters:
- id: Number - id returned by playSoundUI and playSound3D commands
- Return Value:
- Nothing
Examples
- Example 1:
- stopSound 10;
Additional Information
- See also:
- playSoundUI playSound3D soundParams
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note