insertEditorObject: Difference between revisions

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|descr= Insert an object to the editor and assign arguments. Create script is,not called. Returns the ID of the new EditorObject. Subtype class is,optional.
|descr= Insert an object to the editor and assign arguments. Create script is,not called. Returns the ID of the new EditorObject. Subtype class is,optional.
{{Feature | Informative | Some Old Editor Command}}
{{Feature|informative|Some Old Editor Command}}


|s1= map '''insertEditorObject''' [type,value,[name1,value1,...],subtype class]
|s1= map [[insertEditorObject]] [type,value,[name1,value1,...],subtype class]
 
|p1= map: [[Control]] -
 
|p2= [type,value,[name1,value1,...],subtype class]: [[Array]] -


|p1= map: [[Control]]
|p2= [type,value,[name1,value1,...],subtype class]: [[Array]]
|r1= [[String]]
|r1= [[String]]


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<dt></dt>
<dt></dt>
<dd class="notedate">Posted on May 7, 2015 - 13:56 (UTC)</dd>
<dd class="notedate">Posted on 2015-05-07 - 13:56 (UTC)</dd>
<dt class="note">[[User:Benargee|Benargee]]</dt>
<dt class="note">[[User:Benargee|Benargee]]</dt>
<dd class="note">"This works only in the old 3D editor"<br> - KM</dd>
<dd class="note">"This works only in the old 3D editor"<br> - KM</dd>


</dl>
</dl>

Latest revision as of 11:51, 26 March 2024

Hover & click on the images for description

Description

Description:
Insert an object to the editor and assign arguments. Create script is,not called. Returns the ID of the new EditorObject. Subtype class is,optional.
Some Old Editor Command
Groups:
Game 2 Editor

Syntax

Syntax:
map insertEditorObject [type,value,[name1,value1,...],subtype class]
Parameters:
map: Control
[type,value,[name1,value1,...],subtype class]: Array
Return Value:
String

Examples

Example 1:
-

Additional Information

See also:
-

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Posted on 2015-05-07 - 13:56 (UTC)
Benargee
"This works only in the old 3D editor"
- KM