saveOverlay: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
Lou Montana (talk | contribs) m (Text replacement - "\| *p([0-9]+) *=([^↵]+) -↵" to "|p$1=$2") |
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|descr= Save the current overlay. | |descr= Save the current overlay. | ||
{{Feature | | {{Feature|informative|Some Old Editor Command}} | ||
|s1= | |s1= [[saveOverlay]] map | ||
|p1= map: [[Control]] | |||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>saveOverlay _map;</sqf> | ||
|seealso= - | |seealso= - | ||
}} | }} |
Latest revision as of 11:52, 26 March 2024
Description
- Description:
- Save the current overlay.
- Groups:
- Game 2 Editor
Syntax
- Syntax:
- saveOverlay map
- Parameters:
- map: Control
- Return Value:
- Nothing
Examples
- Example 1:
- saveOverlay _map;
Additional Information
- See also:
- -
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note