BIN fnc initRevive: Difference between revisions

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m (Text replacement - "\[\[Category:\{\{Name\|arma3\}\}: Functions\|\{\{uc:[a-z A-Z]*\}\}\]\]" to "")
m (Text replacement - "↵↵{{Wiki|placeholder}} {{Feature|arma3contact}} ↵↵|s1= <!--" to " </pre> {{Wiki|placeholder}} {{Feature|arma3contact}} |s1= <!--")
 
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{{RV|type=function
{{RV|type=function


|game1= arma3  
|game1= arma3
 
|version1= 1.94
|version1= 1.94


|gr1= Contact  
|gr1= Contact  


| <pre>#define BLEED_TIME 160
|descr= <pre>#define BLEED_TIME 160
#define BLINK_DELAY_MAX 20
#define BLINK_DELAY_MAX 20
#define BLINK_TIME 0.75
#define BLINK_TIME 0.75
</pre>
{{Wiki|placeholder}} {{Feature|arma3contact}}
|s1= <!-- [] call [[BIN_fnc_initRevive]] -->


{{placeholder}} {{Feature|arma3contact}}
|p1=


|s1= <!-- [] call [[BIN_fnc_initRevive]]; -->
|r1=


|p1=  
|x1= <!-- <sqf>[] call BIN_fnc_initRevive;</sqf> -->


|x1=
|seealso=
}}
}}

Latest revision as of 16:24, 17 April 2024

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Description

Description:
#define BLEED_TIME		160
#define BLINK_DELAY_MAX		20
#define BLINK_TIME		0.75
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
Contact

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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