velocity: Difference between revisions
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{{  | {{RV|type=command  | ||
|   | |game1= ofp  | ||
|version1= 1.80  | |||
|1.  | |game2= ofpe  | ||
|version2= 1.00  | |||
|  | |game3= arma1  | ||
|version3= 1.00  | |||
|   | |game4= arma2  | ||
|version4= 1.00  | |||
|   | |game5= arma2oa  | ||
|version5= 1.50  | |||
|  | |game6= tkoh  | ||
|version6= 1.00  | |||
|   | |game7= arma3  | ||
|version7= 0.50  | |||
|  | |||
|   | |gr1= Object Manipulation  | ||
|descr= Returns the velocity of the object as vector in m/s.  | |||
|s1= [[velocity]] object  | |||
|p1= object: [[Object]]  | |||
|r1= [[Array]] format [[Vector3D]]  | |||
|x1= <sqf>_vector = velocity jeep;</sqf>  | |||
<  | |x2= <sqf>if ((velocity _plane1 select 2) > 50) then { hint "Aircraft is climbing up too fast!"; };</sqf>  | ||
[[  | |seealso= [[setVelocity]] [[velocityModelSpace]] [[setVelocityModelSpace]] [[setVelocityTransformation]] [[speed]]  | ||
[[  | }}  | ||
[[  | |||
Latest revision as of 09:38, 16 June 2024
Description
- Description:
 - Returns the velocity of the object as vector in m/s.
 - Groups:
 - Object Manipulation
 
Syntax
Examples
- Example 1:
 - Example 2:
 
Additional Information
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note 
Categories: 
- Scripting Commands
 - Introduced with Operation Flashpoint version 1.80
 - Operation Flashpoint: New Scripting Commands
 - Operation Flashpoint: Scripting Commands
 - Operation Flashpoint: Elite: Scripting Commands
 - ArmA: Armed Assault: Scripting Commands
 - Arma 2: Scripting Commands
 - Arma 2: Operation Arrowhead: Scripting Commands
 - Take On Helicopters: Scripting Commands
 - Arma 3: Scripting Commands
 - Command Group: Object Manipulation