setPilotLight: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "[[Arma 3 " to "[[Arma 3: ") |
Lou Montana (talk | contribs) m (Text replacement - "<sqf>([^↵][^<]*↵[^<]*)<\/sqf>" to "<sqf> $1 </sqf>") |
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Line 32: | Line 32: | ||
<dd class="note"> | <dd class="note"> | ||
This command will not work when using [[enableSimulation]] FALSE before this command is executed. However collision lights still do using [[setCollisionLight]]. | This command will not work when using [[enableSimulation]] FALSE before this command is executed. However collision lights still do using [[setCollisionLight]]. | ||
<sqf>// Workaround - Put in object init field | <sqf> | ||
// Workaround - Put in object init field | |||
this setPilotLight true; | this setPilotLight true; | ||
this setCollisionLight true; | this setCollisionLight true; | ||
Line 38: | Line 39: | ||
sleep 0.001; | sleep 0.001; | ||
(_this select 0) enableSimulation false; | (_this select 0) enableSimulation false; | ||
};</sqf> | }; | ||
</sqf> | |||
</dd> | </dd> | ||
</dl> | </dl> |
Latest revision as of 19:42, 3 September 2024
Description
- Description:
- Switches headlights of a vehicle on/off. Note that the vehicle has to be local, for global variant use Arma 3: Actions "LightOn"/"LightOff"
- Groups:
- Lights
Syntax
- Syntax:
- vehicle setPilotLight set
- Parameters:
- vehicle: Object
- set: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 2018-09-28 - 04:03 (UTC)
- HazJ
- This command will not work when using enableSimulation FALSE before this command is executed. However collision lights still do using setCollisionLight.