isEqualTypeAny: Difference between revisions

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m (Text replacement - " <dl class="command_description"> </dl>" to "")
m (Text replacement - "<sqf>([^↵][^<]*↵[^<]*)<\/sqf>" to "<sqf> $1 </sqf>")
 
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{{RV|type=command
{{RV|type=command


| arma3
|game1= arma3
 
|version1= 1.54
|1.54


|gr1= Variables
|gr1= Variables


| Compares type of given value to every type in the given array and if match is found, [[true]] is returned.
|descr= Compares type of given value to every type in the given array and if match is found, [[true]] is returned.


| val '''isEqualTypeAny''' types
|s1= val [[isEqualTypeAny]] types


|p1= val: [[Anything]]
|p1= val: [[Anything]]
|p2= types: [[Array]]
|p2= types: [[Array]]


| [[Boolean]]
|r1= [[Boolean]]
 
|x1= <code>_var = [1,2,3];
_var [[isEqualTypeAny]] [0,"",[[objNull]]]; //false
_var [[isEqualTypeAny]] [0,"",[[objNull]],[]]; //true</code>


|[[isEqualType]], [[isEqualTypeAll]], [[isEqualTypeArray]], [[isEqualTypeParams]], [[param]], [[params]], [[isEqualTo]], [[typeName]]
|x1= <sqf>
_var = [1, 2, 3];
_var isEqualTypeAny [0, "", objNull]; //false
_var isEqualTypeAny [0, "", objNull, []]; //true
</sqf>
 
|seealso= [[isEqualType]] [[isEqualTypeAll]] [[isEqualTypeArray]] [[isEqualTypeParams]] [[param]] [[params]] [[isEqualTo]] [[typeName]]
}}
}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}

Latest revision as of 19:43, 3 September 2024

Hover & click on the images for description

Description

Description:
Compares type of given value to every type in the given array and if match is found, true is returned.
Groups:
Variables

Syntax

Syntax:
val isEqualTypeAny types
Parameters:
val: Anything
types: Array
Return Value:
Boolean

Examples

Example 1:
_var = [1, 2, 3]; _var isEqualTypeAny [0, "", objNull]; //false _var isEqualTypeAny [0, "", objNull, []]; //true

Additional Information

See also:
isEqualType isEqualTypeAll isEqualTypeArray isEqualTypeParams param params isEqualTo typeName

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note