configFile: Difference between revisions

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m (add. see also, categorized)
m (Text replacement - "↵↵</sqf>" to " </sqf>")
 
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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma |= Game name
|game1= arma1
|version1= 1.00


|1.00|= Game version
|game2= arma2
____________________________________________________________________________________________
|version2= 1.00


| Return root of config entries hierarchy. |= Description
|game3= arma2oa
____________________________________________________________________________________________
|version3= 1.50


| '''configFile''' |= Syntax
|game4= tkoh
|version4= 1.00


| [[Config]] |= Return value
|game5= arma3
____________________________________________________________________________________________
|version5= 0.50


| [[config/name]], [[configName]], [[count config]], [[getText config]], [[isArray config]], [[isClass config]], [[isNumber config]], [[isText config]], [[select config]] |= See also
|gr1= Config


}}
|descr= Return root of config entries hierarchy.


<h3 style="display:none">Notes</h3>
|s1= [[configFile]]
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|r1= [[Config]]
</dl>


<h3 style="display:none">Bottom Section</h3>
|x1= <sqf>_isMyClassActive = isClass (configFile >> "CfgPatches" >> "MyClass");</sqf>


[[Category:Scripting Commands|CONFIGFILE]]
|seealso= [[missionConfigFile]] [[campaignConfigFile]]
[[Category:Scripting Commands ArmA|CONFIGFILE]]
}}
[[Category:Command_Group:_System_Commands|{{uc:{{PAGENAME}}}}]]
 
{{Note
|user= ffur2007slx2_5
|timestamp= 20140719200800
|text= {{GVI|arma3|1.24}} It is recommended to use [[configClasses]] instead of [[BIS_fnc_getCfgSubClasses]] and [[BIS_fnc_uniqueClasses]] on subclasses collection or conditional selection.
<sqf>
_faces = "true" configClasses (configFile >> "CfgFaces");
// same as:
_faces = (configfile >> "CfgFaces") call BIS_fnc_getCfgSubClasses;
</sqf>
<sqf>
//Extract all animals:
animals = "configName _x isKindOf 'animal'" configClasses (configFile >> "CfgVehicles");
// same as:
animals = [];
[
configFile >> "CfgVehicles",
{
if ((configName _this) isKindOf "animal") then {
animals set [count animals, _this]
}
}
] call BIS_fnc_uniqueClasses;
</sqf>
 
Return nested subclasses, currently still [[BIS_fnc_returnChildren]]
<sqf>
// return all nested config classes
[configFile >> "CfgFaces", 1, true, true] call BIS_fnc_returnChildren;
</sqf>
}}

Latest revision as of 19:48, 3 September 2024

Hover & click on the images for description

Description

Description:
Return root of config entries hierarchy.
Groups:
Config

Syntax

Syntax:
configFile
Return Value:
Config

Examples

Example 1:
_isMyClassActive = isClass (configFile >> "CfgPatches" >> "MyClass");

Additional Information

See also:
missionConfigFile campaignConfigFile

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
ffur2007slx2_5 - c
Posted on Jul 19, 2014 - 20:08 (UTC)
Arma 3 logo black.png1.24 It is recommended to use configClasses instead of BIS_fnc_getCfgSubClasses and BIS_fnc_uniqueClasses on subclasses collection or conditional selection.
_faces = "true" configClasses (configFile >> "CfgFaces"); // same as: _faces = (configfile >> "CfgFaces") call BIS_fnc_getCfgSubClasses;
//Extract all animals: animals = "configName _x isKindOf 'animal'" configClasses (configFile >> "CfgVehicles"); // same as: animals = []; [ configFile >> "CfgVehicles", { if ((configName _this) isKindOf "animal") then { animals set [count animals, _this] } } ] call BIS_fnc_uniqueClasses;
Return nested subclasses, currently still BIS_fnc_returnChildren
// return all nested config classes [configFile >> "CfgFaces", 1, true, true] call BIS_fnc_returnChildren;