BIS fnc progressLoadingScreen: Difference between revisions

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m (Text replacement - "with [https://community.bistudio.com/wiki/Arma_3:_Cheats#ENDLOAD ENDLOAD cheat code]" to "with the {{Link|Arma 3: Cheats#ENDLOAD|ENDLOAD cheat code}}")
 
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{{RV|type=function


{{Function|= Comments
|game1= tkoh
____________________________________________________________________________________________
|version1= 1.00


| arma3 |= Game name
|game2= arma3
|version2= 0.50


|1.00|= Game version
|gr1= GUI
____________________________________________________________________________________________


| <pre>/*
|descr= Progress scripted loading screen. The value will be preserved even when a new screen is opened.
{{Feature|arma3|The loading screen can be force-ended with the {{Link|Arma 3: Cheats#ENDLOAD|ENDLOAD cheat code}}.}}


Description:
|s1= [progress] call [[BIS_fnc_progressLoadingScreen]]
Progress scripted loading screen. The value will be preserved even when a new screen is opened.


Parameter(s):
|p1= progress: [[Number]] - progress in range from 0 to 1
0: NUMBER - progress, in range <0,1>


Returns:
|r1= [[Number]] - progress
NUMBER - progress value
*/
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
____________________________________________________________________________________________


| <!-- [] call [[BIS_fnc_progressLoadingScreen]]; --> |= Syntax
|x1= <sqf>private _IDD = _prog = [0.75] call BIS_fnc_progressLoadingScreen;</sqf>
 
|p1= |= Parameter 1
 
| |= Return value
____________________________________________________________________________________________
 
|x1= <code></code> |=
____________________________________________________________________________________________
 
| |= See also


|seealso= [[Loading Screens]] [[BIS_fnc_displayLoading]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Misc|{{uc:progressLoadingScreen}}]]
[[Category:Functions|{{uc:progressLoadingScreen}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:progressLoadingScreen}}]]

Latest revision as of 09:44, 6 September 2024

Hover & click on the images for description

Description

Description:
Progress scripted loading screen. The value will be preserved even when a new screen is opened.
Arma 3
The loading screen can be force-ended with the ENDLOAD cheat code.
Execution:
call
Groups:
GUI

Syntax

Syntax:
[progress] call BIS_fnc_progressLoadingScreen
Parameters:
progress: Number - progress in range from 0 to 1
Return Value:
Number - progress

Examples

Example 1:
private _IDD = _prog = [0.75] call BIS_fnc_progressLoadingScreen;

Additional Information

See also:
Loading Screens BIS_fnc_displayLoading

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note