serverCommandAvailable: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...) |  (added note about rcon permissions state for serverCommandAvailable sqf command) | ||
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| {{ | {{RV|type=command | ||
| | arma2 | |game1= arma2 | ||
| |version1= 1.05 | |||
| |1. | |game2= arma2oa | ||
| |version2= 1.50 | |||
| |game3= tkoh | |||
| |version3= 1.00 | |||
| |game4= arma3 | |||
| |version4= 0.50 | |||
| |gr1= Multiplayer | |gr1= Multiplayer | ||
| | Returns [[true]] if given [[serverCommand]] is available on current machine, [[false]] if not.  | |descr= Returns [[true]] if given [[serverCommand]] is available on current machine, [[false]] if not. | ||
| {{Feature|informative| | |||
| Execution via [[BattlEye#RCon|RCon]] is basically being '''logged-in''' as [[admin]] in terms of permissions. | |||
| }} | |||
| {{{!}} class="wikitable align-center" | |||
| ! rowspan="2" {{!}} {{arma3}} [[Multiplayer Server Commands]] | |||
| ! colspan="4" {{!}} Available to | |||
| {{!}}- | |||
| ! Client | |||
| ! Voted [[admin|Admin]] | |||
| ! Logged [[admin|Admin]] | |||
| ! [[isServer|Server Host]] | |||
| {{!}}- | |||
| {{!}} {{hl|#login}}, {{hl|#userlist}}, {{hl|#beclient}}, {{hl|#vote}} | |||
| {{!}} {{Icon|checked}} | |||
| {{!}} {{Icon|checked}} | |||
| {{!}} {{Icon|checked}} | |||
| {{!}} {{Icon|checked}} | |||
| {{!}}- | |||
| {{!}} {{hl|#kick}}, {{hl|#debug}} | |||
| {{!}} {{Icon|unchecked}} | |||
| {{!}} {{Icon|checked}} | |||
| {{!}} {{Icon|checked}} | |||
| {{!}} {{Icon|checked}} | |||
| {{!}}- | |||
| {{!}} {{hl|#lock}}, {{hl|#unlock}}, {{hl|#maxping}}, {{hl|#maxdesync}}, {{hl|#maxpacketloss}} | |||
| {{!}} {{Icon|unchecked}} | |||
| {{!}} {{Icon|unchecked}} | |||
| {{!}} {{Icon|checked}} | |||
| {{!}} {{Icon|checked}} | |||
| {{!}}- | |||
| {{!}} {{hl|#logout}}, {{hl|#restart}}, {{hl|#mission}}, {{hl|#missions}}, {{hl|#reassign}}, {{hl|#monitor}}, {{hl|#init}} | |||
| {{!}} {{Icon|unchecked}} | |||
| {{!}} {{Icon|checked}} | |||
| {{!}} {{Icon|checked}} | |||
| {{!}} {{Icon|unchecked}} | |||
| {{!}}- | |||
| {{!}} {{hl|#shutdown}}, {{hl|#restartserver}}, {{hl|#restartserveraftermission}}, {{hl|#shutdownaftermission}}, {{hl|#dctimeout}}, {{hl|#exec}}, {{hl|#monitords}}, {{hl|#beserver}} | |||
| {{!}} {{Icon|unchecked}} | |||
| {{!}} {{Icon|unchecked}} | |||
| {{!}} {{Icon|checked}} | |||
| {{!}} {{Icon|unchecked}} | |||
| {{!}}- | |||
| {{!}} {{hl|#logentities}}, {{hl|#exportjipqueue}} | |||
| {{!}} {{Icon|unchecked}} | |||
| {{!}} {{Icon|unchecked}} | |||
| {{!}} {{Icon|checked}} | |||
| {{!}} {{Icon|checked}} | |||
| {{!}}- | |||
| {{!}} Profiling type builds only: {{hl|#captureframe}}, {{hl|#captureslowframe}} | |||
| {{!}} {{Icon|unchecked}} | |||
| {{!}} {{Icon|unchecked}} | |||
| {{!}} {{Icon|checked}} | |||
| {{!}} {{Icon|checked}} | |||
| <!-- | |||
| {{!}}- | |||
| {{!}} Disabled: {{hl|#admin}} | |||
| {{!}} {{Icon|unchecked}} | |||
| {{!}} {{Icon|unchecked}} | |||
| {{!}} {{Icon|unchecked}} | |||
| {{!}} {{Icon|unchecked}} | |||
| --> | |||
| {{!}}} | |||
| |  | To check if a [[Multiplayer Server Commands|server command]] can be executed in the current environment, use [[serverCommandExecutable]]. | ||
| | | {{Feature|informative|The table above does not apply to the command's password variant on a dedicated server as everything is available to it.}} | ||
| | [[Boolean]] | |s1= [[serverCommandAvailable]] command | ||
| |x1 = < | |||
| |x2 = < | |p1= command: [[String]] | ||
| |r1= [[Boolean]] | |||
| |x1= <sqf>_can = serverCommandAvailable "#kick";</sqf> | |||
| |x2= <sqf> | |||
| if (serverCommandAvailable "#logout") then   | |||
| { | { | ||
| 	hint "You are a some sort of admin"; | |||
| };</ | }; | ||
| </sqf> | |||
| |seealso= [[serverCommand]] [[serverCommandExecutable]] [[admin]] [[isServer]] [[Multiplayer Server Commands]] | |||
| }} | }} | ||
Latest revision as of 15:40, 29 October 2024
Description
- Description:
- Returns true if given serverCommand is available on current machine, false if not.
Arma 3 Multiplayer Server Commands Available to Client Voted Admin Logged Admin Server Host #login, #userlist, #beclient, #vote         #kick, #debug         #lock, #unlock, #maxping, #maxdesync, #maxpacketloss         #logout, #restart, #mission, #missions, #reassign, #monitor, #init         #shutdown, #restartserver, #restartserveraftermission, #shutdownaftermission, #dctimeout, #exec, #monitords, #beserver         #logentities, #exportjipqueue         Profiling type builds only: #captureframe, #captureslowframe         To check if a server command can be executed in the current environment, use serverCommandExecutable. 
- Groups:
- Multiplayer
Syntax
- Syntax:
- serverCommandAvailable command
- Parameters:
- command: String
- Return Value:
- Boolean
Examples
- Example 1:
- Example 2:
Additional Information
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
 
	


