R3vo/Sandbox – User

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{{Navbox
= Mobile To-Do =
|title= [[Real Virtuality]] Scripting Commands
''A list of things that would improve mobile compatibility''
|color= #E0F0FF
|title1= By Game
|color1= #E0F0FF
|content1=
{{Navbox
|sub= y
|title1=[[:Category: {{tkoh}}: Scripting Commands|{{tkoh}}]]
|color1= #E0F0FF
|content1= {{GVI|tkoh|1.00}} {{GVI|tkoh|1.01}}
|title2= [[:Category: {{ofp}}: Scripting Commands|{{ofp}}]]
|color2= #E0F0FF
|content2= {{GVI|ofp|1.00}} {{GVI|ofp|1.04}} {{GVI|ofp|1.10}} {{GVI|ofp|1.20}} {{GVI|ofp|1.30}} {{GVI|ofp|1.46}} {{GVI|ofp|1.75}} {{GVI|ofp|1.78}} {{GVI|ofp|1.80}} {{GVI|ofp|1.85}} {{GVI|ofp|1.90}} {{GVI|ofp|1.99}}
|title3= [[:Category: {{ofpe}}: Scripting Commands|{{ofpe}}]]
|color3= #E0F0FF
|content3= {{GVI|ofpe|1.00}}
|title4= [[:Category: ArmA: Armed Assault: Scripting Commands|{{arma1}}]]
|color4= #E0F0FF
|content4= {{GVI|arma1|1.00}} {{GVI|arma1|1.04}} {{GVI|arma1|1.05}} {{GVI|arma1|1.06}} {{GVI|arma1|1.07}} {{GVI|arma1|1.08}} {{GVI|arma1|1.09}} {{GVI|arma1|1.11}}
|title5= [[:Category: {{arma2}}: Scripting Commands|{{arma2}}]]
|color5= #E0F0FF
|content5= {{GVI|arma2|1.00}} {{GVI|arma2|1.02}} {{GVI|arma2|1.03}} {{GVI|arma2|1.04}} {{GVI|arma2|1.05}} {{GVI|arma2|1.06}}
|title6= [[:Category: {{arma2oa}}: Scripting Commands|Arma&nbsp;2:&nbsp;Operation&nbsp;Arrowhead]] <!--- to force it into one line --->
|color6= #E0F0FF
|content6= {{GVI|arma2oa|1.51}} {{GVI|arma2oa|1.52}} {{GVI|arma2oa|1.54}} {{GVI|arma2oa|1.55}} {{GVI|arma2oa|1.57}} {{GVI|arma2oa|1.60}} {{GVI|arma2oa|1.62}} {{GVI|arma2oa|1.63}} {{GVI|arma2oa|1.64}}
|title7= [[:Category: {{arma3}}: Scripting Commands|{{arma3}}]]
|color7= #E0F0FF
|content7=
{{Navbox
|sub= y
|title1= Alpha
|color1= #ADBF83
|content1= {{GVI|arma3|0.50}} {{GVI|arma3|0.56}} {{GVI|arma3|0.58}}
|title2= Beta
|color2= #668C9B
|content2= {{GVI|arma3|0.70}} {{GVI|arma3|0.74}} {{GVI|arma3|0.76}}
|title3= Diag
|color3= #62A762
|content3= {{GVI|arma3|diag}}
|title4= Stable
|color4= #CCCCCC
|content4= {{GVI|arma3|1.00}} {{GVI|arma3|1.02}} {{GVI|arma3|1.04}} {{GVI|arma3|1.06}} {{GVI|arma3|1.08}} {{GVI|arma3|1.10}} {{GVI|arma3|1.12}} {{GVI|arma3|1.14}} {{GVI|arma3|1.16}} {{GVI|arma3|1.18}} {{GVI|arma3|1.20}} {{GVI|arma3|1.22}} {{GVI|arma3|1.24}} {{GVI|arma3|1.26}} {{GVI|arma3|1.32}} {{GVI|arma3|1.34}} {{GVI|arma3|1.36}} {{GVI|arma3|1.38}} {{GVI|arma3|1.40}} {{GVI|arma3|1.42}} {{GVI|arma3|1.44}} {{GVI|arma3|1.46}} {{GVI|arma3|1.48}} {{GVI|arma3|1.50}} {{GVI|arma3|1.52}} {{GVI|arma3|1.54}} {{GVI|arma3|1.56}} {{GVI|arma3|1.58}} {{GVI|arma3|1.60}} {{GVI|arma3|1.62}} {{GVI|arma3|1.64}} {{GVI|arma3|1.66}} {{GVI|arma3|1.68}} {{GVI|arma3|1.70}} {{GVI|arma3|1.72}} {{GVI|arma3|1.74}} {{GVI|arma3|1.76}} {{GVI|arma3|1.78}} {{GVI|arma3|1.80}} {{GVI|arma3|1.82}} {{GVI|arma3|1.84}} {{GVI|arma3|1.86}} {{GVI|arma3|1.90}} {{GVI|arma3|1.92}} {{GVI|arma3|1.94}} {{GVI|arma3|1.96}} {{GVI|arma3|1.98}} {{GVI|arma3|2.00}} {{GVI|arma3|2.02}} {{GVI|arma3|2.04}}
|title5= Dev
|color5= #E87600
|content5= {{GVI|arma3|Dev}}
}}
}}
|title2= [[:Category:Scripting Commands by Functionality|By Functionality]]
|color2= #E0F0FF
|content2= [[:Category:Command Group: Animations|Animations]] {{!}}
[[:Category:Command Group: Arrays|Arrays]] {{!}}
[[:Category:Command Group: Artillery|Artillery]] {{!}}
[[:Category:Command Group: Briefing|Briefing]] {{!}}
[[:Category:Command Group: Broken Commands|Broken Commands]] {{!}}
[[:Category:Command Group: Camera Control|Camera Control]] {{!}}
[[:Category:Command Group: Config|Config]] {{!}}
[[:Category:Command Group: Containers|Containers]] {{!}}
[[:Category:Command Group: Conversations|Conversations]] {{!}}
[[:Category:Command Group: Curator|Curator]] {{!}}
[[:Category:Command Group: Custom Panels|Custom Panels]] {{!}}
[[:Category:Command Group: Diagnostic|Diagnostic]] {{!}}
[[:Category:Command Group: Difficulty|Difficulty]] {{!}}
[[:Category:Command Group: Dynamic Simulation|Dynamic Simulation]] {{!}}
[[:Category:Command Group: Eden Editor|Eden Editor]] {{!}}
[[:Category:Command Group: Environment|Environment]] {{!}}
[[:Category:Command Group: Event Handlers|Event Handlers]] {{!}}
[[:Category:Command Group: Flags|Flags]] {{!}}
[[:Category:Command Group: Game 2 Editor|Game 2 Editor]] {{!}}
[[:Category:Command Group: Groups|Groups]] {{!}}
[[:Category:Command Group: GUI Control|GUI Control]] {{!}} ‎
[[:Category:Command Group: HashMap|HashMap]] {{!}}
[[:Category:Command Group: High Command|High Command]] {{!}}
[[:Category:Command Group: Interaction|Interaction]] {{!}}
[[:Category:Command Group: Leaderboards|Leaderboards]] {{!}}
[[:Category:Command Group: Lights|Lights]] {{!}}
[[:Category:Command Group: Localization|Localization]] {{!}}
[[:Category:Command Group: Locations|Locations]] {{!}}
[[:Category:Command Group: Map|Map]] {{!}}
[[:Category:Command Group: Markers|Markers]] {{!}}
[[:Category:Command Group: Math|Math]] {{!}} ‎
[[:Category:Command Group: Mines|Mines]] {{!}}
[[:Category:Command Group: Mission Information|Mission Information]] {{!}}
[[:Category:Command Group: Mods and Addons|Mods and Addons]] {{!}}
[[:Category:Command Group: Multiplayer|Multiplayer]] {{!}}
[[:Category:Command Group: Object Detection|Object Detection]] {{!}}
[[:Category:Command Group: Object Manipulation|Object Manipulation]] {{!}}
[[:Category:Command Group: Particles|Particles]] {{!}}
[[:Category:Command Group: Pilot Camera|Pilot Camera]] {{!}}
[[:Category:Command Group: Positions|Positions]] {{!}}
[[:Category:Command Group: Program Flow|Program Flow]] {{!}}
[[:Category:Command Group: Radio and Chat|Radio and Chat]] {{!}} ‎
[[:Category:Command Group: Remote Control|Remote Control]] {{!}}
[[:Category:Command Group: Render Time Scope|Render Time Scope]] {{!}}
[[:Category:Command Group: Roads and Airports|Roads and Airports]] {{!}}
[[:Category:Command Group: Ropes and Sling Loading|Ropes and Sling Loading]] {{!}}
[[:Category:Command Group: RTD|RTD]] {{!}}
[[:Category:Command Group: Sensors|Sensors]] {{!}}
[[:Category:Command Group: Sides|Sides]] {{!}}
[[:Category:Command Group: Sounds|Sounds]] {{!}}
[[:Category:Command Group: Stamina System|Stamina System]] {{!}}
[[:Category:Command Group: Strings|Strings]] {{!}}
[[:Category:Command Group: Structured Text|Structured Text]] {{!}}
[[:Category:Command Group: System|System]] {{!}}
[[:Category:Command Group: Team Switch|Team Switch]] {{!}}
[[:Category:Command Group: Teams|Teams]] {{!}}
[[:Category:Command Group: Time|Time]] {{!}}
[[:Category:Command Group: Triggers|Triggers]] {{!}}
[[:Category:Command Group: Turrets|Turrets]] {{!}}
[[:Category:Command Group: Uncategorised|Uncategorised]] {{!}} ‎
[[:Category:Command Group: Unit Control|Unit Control]] {{!}}
[[:Category:Command Group: Unit Identity|Unit Identity]] {{!}}
[[:Category:Command Group: Unit Inventory|Unit Inventory]] {{!}}
[[:Category:Command Group: Variables|Variables]] {{!}}
[[:Category:Command Group: Vehicle in Vehicle Transport|Vehicle in Vehicle Transport]] {{!}}
[[:Category:Command Group: Vehicle Inventory|Vehicle Inventory]] {{!}}
[[:Category:Command Group: Vehicle Loadouts|Vehicle Loadouts]] {{!}}
[[:Category:Command Group: Waypoints|Waypoints]] {{!}}
[[:Category:Command Group: Weapon Pool|Weapon Pool]] {{!}}
[[:Category:Command Group: Weapons|Weapons]]
|title3= See Also
|content3= [[:Category:Scripting Commands|All Scripting Commands]] {{!}} [[:Category:Functions|Functions]] {{!}} [[:Category:Functions by Functionality|Functions by Functionality]]
|color3= #E0F0FF
}}


{{Navbox
|title= [[Real Virtuality]] Scripting Functions
|color= #E0FFFF
|title1= By Game
|color1= #E0FFFF
|content1=
{{Navbox
|sub= y
|title1=[[:Category: {{tkoh}}: Functions|{{tkoh}}]]
|color1= #E0FFFF
|content1= {{GVI|tkoh|1.00}} {{GVI|tkoh|1.01}}
|title2= [[:Category: {{arma2}}: Functions|{{arma2}}]]
|color2= #E0FFFF
|content2= {{GVI|arma2|1.00}} {{GVI|arma2|1.02}} {{GVI|arma2|1.03}} {{GVI|arma2|1.04}} {{GVI|arma2|1.05}} {{GVI|arma2|1.06}}
|title3= [[:Category: {{arma2oa}}: Functions|Arma&nbsp;2:&nbsp;Operation&nbsp;Arrowhead]] <!--- to force it into one line --->
|color3= #E0FFFF
|content3= {{GVI|arma2oa|1.51}} {{GVI|arma2oa|1.52}} {{GVI|arma2oa|1.54}} {{GVI|arma2oa|1.55}} {{GVI|arma2oa|1.57}} {{GVI|arma2oa|1.60}} {{GVI|arma2oa|1.62}} {{GVI|arma2oa|1.63}} {{GVI|arma2oa|1.64}}
|title4= [[:Category: {{arma3}}: Functions|{{arma3}}]]
|color4= #E0FFFF
|content4=
{{Navbox
|sub= y
|title1= Alpha
|color1= #ADBF83
|content1= {{GVI|arma3|0.50}} {{GVI|arma3|0.56}} {{GVI|arma3|0.58}}
|title2= Beta
|color2= #668C9B
|content2= {{GVI|arma3|0.70}} {{GVI|arma3|0.74}} {{GVI|arma3|0.76}}
|title3= Diag
|color3= #62A762
|content3= {{GVI|arma3|diag}}
|title4= Stable
|color4= #CCCCCC
|content4= {{GVI|arma3|1.00}} {{GVI|arma3|1.02}} {{GVI|arma3|1.04}} {{GVI|arma3|1.06}} {{GVI|arma3|1.08}} {{GVI|arma3|1.10}} {{GVI|arma3|1.12}} {{GVI|arma3|1.14}} {{GVI|arma3|1.16}} {{GVI|arma3|1.18}} {{GVI|arma3|1.20}} {{GVI|arma3|1.22}} {{GVI|arma3|1.24}} {{GVI|arma3|1.26}} {{GVI|arma3|1.32}} {{GVI|arma3|1.34}} {{GVI|arma3|1.36}} {{GVI|arma3|1.38}} {{GVI|arma3|1.40}} {{GVI|arma3|1.42}} {{GVI|arma3|1.44}} {{GVI|arma3|1.46}} {{GVI|arma3|1.48}} {{GVI|arma3|1.50}} {{GVI|arma3|1.52}} {{GVI|arma3|1.54}} {{GVI|arma3|1.56}} {{GVI|arma3|1.58}} {{GVI|arma3|1.60}} {{GVI|arma3|1.62}} {{GVI|arma3|1.64}} {{GVI|arma3|1.66}} {{GVI|arma3|1.68}} {{GVI|arma3|1.70}} {{GVI|arma3|1.72}} {{GVI|arma3|1.74}} {{GVI|arma3|1.76}} {{GVI|arma3|1.78}} {{GVI|arma3|1.80}} {{GVI|arma3|1.82}} {{GVI|arma3|1.84}} {{GVI|arma3|1.86}} {{GVI|arma3|1.90}} {{GVI|arma3|1.92}} {{GVI|arma3|1.94}} {{GVI|arma3|1.96}} {{GVI|arma3|1.98}} {{GVI|arma3|2.00}} {{GVI|arma3|2.02}} {{GVI|arma3|2.04}}
|title5= Dev
|color5= #E87600
|content5= {{GVI|arma3|Dev}}
}}
}}
|title2= [[:Category:Functions by Functionality|By Functionality]]
|color2= #E0FFFF
|content2= [[:Category:Function Group: Ambient|Ambient]] {{!}}
[[:Category:Function Group: Arrays|Arrays]]
[[:Category:Function Group: Briefing|Briefing]] {{!}}
[[:Category:Function Group: Broken Functions|Broken Functions]] {{!}}
[[:Category:Function Group: Camera|Camera]] {{!}}
[[:Category:Function Group: Campaign|Campaign]]
[[:Category:Function Group: Combat|Combat]] {{!}}
[[:Category:Function Group: CombatPatrol|CombatPatrol]] {{!}}
[[:Category:Function Group: Communication Menu|Communication Menu]] {{!}}
[[:Category:Function Group: Configs|Configs]] {{!}}
[[:Category:Function Group: Contact|Contact]] {{!}}
[[:Category:Function Group: Conversations|Conversations]] {{!}}
[[:Category:Function Group: Curator|Curator]]
[[:Category:Function Group: Database|Database]] {{!}}
[[:Category:Function Group: Diagnostic|Diagnostic]] {{!}}
[[:Category:Function Group: Eden Editor|Eden Editor]] {{!}}
[[:Category:Function Group: Effects|Effects]] {{!}}
[[:Category:Function Group: Environment|Environment]] {{!}}
[[:Category:Function Group: Event Handlers|Event Handlers]] {{!}}
[[:Category:Function Group: Feedback|Feedback]] {{!}}
[[:Category:Function Group: GUI|GUI]] {{!}}
[[:Category:Function Group: Interaction|Interaction]] {{!}}
[[:Category:Function Group: Inventory|Inventory]] {{!}}
[[:Category:Function Group: KeyframeAnimation|KeyframeAnimation]]
[[:Category:Function Group: Live Feed|Live Feed]] {{!}}
[[:Category:Function Group: Map and Markers|Map and Markers]] {{!}}
[[:Category:Function Group: Math|Math]]
[[:Category:Function Group: Mission Parameters|Mission Parameters]] {{!}}
[[:Category:Function Group: Missions|Missions]] {{!}}
[[:Category:Function Group: Modules|Modules]]
[[:Category:Function Group: Multiplayer|Multiplayer]] {{!}}
[[:Category:Function Group: Object Manipulation|Object Manipulation]]
[[:Category:Function Group: Old Man|Old Man]]
[[:Category:Function Group: OO|OO]] {{!}}
[[:Category:Function Group: Positions|Positions]] {{!}}
[[:Category:Function Group: Priority Queue|Priority Queue]] {{!}}
[[:Category:Function Group: Program Flow|Program Flow]] {{!}}
[[:Category:Function Group: Radio|Radio]] {{!}}
[[:Category:Function Group: Respawn|Respawn]] {{!}}
[[:Category:Function Group: Revive|Revive]] {{!}}
[[:Category:Function Group: RichCurve|RichCurve]] {{!}}
[[:Category:Function Group: Scenes|Scenes]] {{!}}
[[:Category:Function Group: Scripts|Scripts]]
[[:Category:Function Group: Sides|Sides]] {{!}}
[[:Category:Function Group: Sound|Sound]] {{!}}
[[:Category:Function Group: Spectator|Spectator]] {{!}}
[[:Category:Function Group: Strategic|Strategic]] {{!}}
[[:Category:Function Group: Strings|Strings]] {{!}}
[[:Category:Function Group: Supports|Supports]] {{!}}
[[:Category:Function Group: Systems|Systems]] {{!}}
[[:Category:Function Group: Tasks|Tasks]] {{!}}
[[:Category:Function Group: Timeline|Timeline]] {{!}}
[[:Category:Function Group: Uncategorised|Uncategorised]] {{!}}
[[:Category:Function Group: Variables|Variables]] {{!}}
[[:Category:Function Group: Vehicles|Vehicles]] {{!}}
[[:Category:Function Group: VR|VR]] {{!}}
[[:Category:Function Group: Warlords|Warlords]] {{!}}
[[:Category:Function Group: Waypoints|Waypoints]] {{!}}
[[:Category:Function Group: Weapons|Weapons]]
|title3= See Also
|color3= #E0FFFF
|content3= [[Function|Functions explained]] {{!}} [[:Category:Functions|All Functions]] {{!}} [[Arma 2: Functions Library]] {{!}} [[Arma 3: Functions Library]] {{!}} [[Arma 3: CfgFunctions]]
}}


''Lou thinks just because the list is empty there is nothing left to improve. Only if he knew.''


{| class="wikitable"
= Done =
|-
! colspan="11" style="background-color:#E0F0FF;" | <big>[[Real Virtuality]] Scripting Commands</big>
|-
| colspan="2" style="background-color:#E0F0FF;" | '''By Game''' || [[:Category: {{tkoh}}: Scripting Commands|{{tkoh}}]] {{Icon|tkoh|24}} || [[:Category: {{ofp}}: Scripting Commands|{{ofp}}]] {{Icon|ofp|32}} || [[:Category: {{ofpe}}: Scripting Commands|{{ofpe}}]] {{Icon|ofpe|24}} || [[:Category: ArmA: Armed Assault: Scripting Commands|{{arma1}}]] {{Icon|arma1|32}} || [[:Category: {{arma2}}: Scripting Commands|{{arma2}}]] {{Icon|arma2|32}} || [[:Category: {{arma2oa}}: Scripting Commands|{{arma2oa}}]] {{Icon|arma2oa|32}} || [[:Category: {{arma3}}: Scripting Commands|{{arma3}}]] {{Icon|arma3|32}} || style="background-color:#62A762;" | [[:Category:Arma 3 Diagnostic Branch: New Scripting Commands| {{arma3}} Diagnostic Branch]] {{Icon|arma3diag|32}} || style="background-color:#E87600;" | [[:Category:Arma 3 Development Branch: New Scripting Commands|{{arma3}} Development Branch]]  {{Icon|arma3dev|32}}
|-
| rowspan="4" style="background-color:#E0F0FF;" | '''By Functionality''' || style="background-color:#E0F0FF;" | '''A&nbsp;-&nbsp;G''' || colspan="9" | [[:Category:Command Group: Animations|Animations]] ● [[:Category:Command Group: Arrays|Arrays]] ● [[:Category:Command Group: Artillery|Artillery]] ● [[:Category:Command Group: Briefing|Briefing]] ● [[:Category:Command Group: Broken Commands|Broken Commands]] ● [[:Category:Command Group: Camera Control|Camera Control]] ● [[:Category:Command Group: Config|Config]] ● [[:Category:Command Group: Containers|Containers]] ● [[:Category:Command Group: Conversations|Conversations]] ● [[:Category:Command Group: Curator|Curator]] ● [[:Category:Command Group: Custom Panels|Custom Panels]] ● [[:Category:Command Group: Diagnostic|Diagnostic]] ● [[:Category:Command Group: Difficulty|Difficulty]] ● [[:Category:Command Group: Dynamic Simulation|Dynamic Simulation]] ● [[:Category:Command Group: Eden Editor|Eden Editor]] ● [[:Category:Command Group: Environment|Environment]] ● [[:Category:Command Group: Event Handlers|Event Handlers]] ● [[:Category:Command Group: Flags|Flags]] ● [[:Category:Command Group: Game 2 Editor|Game 2 Editor]] ● [[:Category:Command Group: Groups|Groups]] ● [[:Category:Command Group: GUI Control|GUI Control]]
|-
| style="background-color:#E0F0FF;" | '''H&nbsp;-&nbsp;N''' || colspan="9" | [[:Category:Command Group: HashMap|HashMap]] ● [[:Category:Command Group: High Command|High Command]] ● [[:Category:Command Group: Interaction|Interaction]] ● [[:Category:Command Group: Leaderboards|Leaderboards]] ● [[:Category:Command Group: Lights|Lights]] ● [[:Category:Command Group: Localization|Localization]] ● [[:Category:Command Group: Locations|Locations]] ● [[:Category:Command Group: Map|Map]] ● [[:Category:Command Group: Markers|Markers]] ● [[:Category:Command Group: Math|Math]] ● ‎[[:Category:Command Group: Mines|Mines]] ● [[:Category:Command Group: Mission Information|Mission Information]] ● [[:Category:Command Group: Mods and Addons|Mods and Addons]] ● [[:Category:Command Group: Multiplayer|Multiplayer]]
|-
| style="background-color:#E0F0FF;" | '''O&nbsp;-&nbsp;S''' || colspan="9" | [[:Category:Command Group: Object Detection|Object Detection]] ● [[:Category:Command Group: Object Manipulation|Object Manipulation]] ● [[:Category:Command Group: Particles|Particles]] ● [[:Category:Command Group: Pilot Camera|Pilot Camera]] ● [[:Category:Command Group: Positions|Positions]] ● [[:Category:Command Group: Program Flow|Program Flow]] ● [[:Category:Command Group: Radio and Chat|Radio and Chat]] ● [[:Category:Command Group: Regular Expression (Regex)|Regular Expression (Regex)]] ● ‎[[:Category:Command Group: Remote Control|Remote Control]] ● [[:Category:Command Group: Render Time Scope|Render Time Scope]] ● [[:Category:Command Group: Roads and Airports|Roads and Airports]] ● [[:Category:Command Group: Ropes and Sling Loading|Ropes and Sling Loading]] ● [[:Category:Command Group: RTD|RTD]] ● [[:Category:Command Group: Sensors|Sensors]] ● [[:Category:Command Group: Sides|Sides]] ● [[:Category:Command Group: Sounds|Sounds]] ● [[:Category:Command Group: Stamina System|Stamina System]] ● [[:Category:Command Group: Strings|Strings]] ● [[:Category:Command Group: Structured Text|Structured Text]] ● [[:Category:Command Group: System|System]]
|-
| style="background-color:#E0F0FF;" | '''T&nbsp;-&nbsp;Z''' || colspan="9" | [[:Category:Command Group: Team Switch|Team Switch]] ● [[:Category:Command Group: Teams|Teams]] ● [[:Category:Command Group: Time|Time]] ● [[:Category:Command Group: Triggers|Triggers]] ● [[:Category:Command Group: Turrets|Turrets]] ● [[:Category:Command Group: Uncategorised|Uncategorised]] ● ‎[[:Category:Command Group: Unit Control|Unit Control]] ● [[:Category:Command Group: Unit Identity|Unit Identity]] ● [[:Category:Command Group: Unit Inventory|Unit Inventory]] ● [[:Category:Command Group: Variables|Variables]] ● [[:Category:Command Group: Vehicle in Vehicle Transport|Vehicle in Vehicle Transport]] ● [[:Category:Command Group: Vehicle Inventory|Vehicle Inventory]] ● [[:Category:Command Group: Vehicle Loadouts|Vehicle Loadouts]] ● [[:Category:Command Group: Waypoints|Waypoints]] ● [[:Category:Command Group: Weapon Pool|Weapon Pool]] ● [[:Category:Command Group: Weapons|Weapons]]
|-
| style="background-color:#E0F0FF;" | '''See Also''' || colspan="10" | [[:Category:Scripting Commands|All Scripting Commands]] ● [[:Category:Functions|All Functions]] ● [[:Category:Functions by Functionality|Functions by Functionality]]
|}


{| class="wikitable"
* Creator dlc template needs a noresize.
|-
** {{Link|Spearhead_1944}}
! colspan="11" style="background-color:#E0FFFF;" | <big>[[Real Virtuality]] Scripting Functions</big>
* Long command names should wrap
|-
** {{Link|removeAllUserActionEventHandlers}}
| colspan="2" style="background-color:#E0FFFF;" | '''By Game''' || [[:Category: {{tkoh}}: Functions|{{tkoh}}]] {{Icon|tkoh|24}} || [[:Category: {{arma2}}: Functions|{{arma2}}]] {{Icon|arma2|32}} || [[:Category: {{arma2oa}}: Functions|{{arma2oa}}]] {{Icon|arma2oa|32}} || [[:Category: {{arma3}}: Functions|{{arma3}}]] {{Icon|arma3|32}}
|-
| rowspan="4" style="background-color:#E0FFFF;" | '''By Functionality''' || style="background-color:#E0FFFF;" | '''A&nbsp;-&nbsp;G''' || colspan="9" | [[:Category:Function Group: Ambient|Ambient]] ● [[:Category:Function Group: Arrays|Arrays]] ● [[:Category:Function Group: Briefing|Briefing]] ● [[:Category:Function Group: Broken Functions|Broken Functions]] ● [[:Category:Function Group: Camera|Camera]] ● [[:Category:Function Group: Campaign|Campaign]] ● [[:Category:Function Group: Combat|Combat]] ● [[:Category:Function Group: CombatPatrol|CombatPatrol]] ● [[:Category:Function Group: Communication Menu|Communication Menu]] ● [[:Category:Function Group: Configs|Configs]] ● [[:Category:Function Group: Contact|Contact]] ● [[:Category:Function Group: Conversations|Conversations]] ● [[:Category:Function Group: Curator|Curator]] ● [[:Category:Function Group: Database|Database]] ● [[:Category:Function Group: Diagnostic|Diagnostic]] ● [[:Category:Function Group: Eden Editor|Eden Editor]] ● [[:Category:Function Group: Effects|Effects]] ● [[:Category:Function Group: Environment|Environment]] ● [[:Category:Function Group: Event Handlers|Event Handlers]] ● [[:Category:Function Group: Feedback|Feedback]] ● [[:Category:Function Group: GUI|GUI]]
|-
| style="background-color:#E0FFFF;" | '''H&nbsp;-&nbsp;N''' || colspan="9" | [[:Category:Function Group: Interaction|Interaction]] ● [[:Category:Function Group: Inventory|Inventory]] ● [[:Category:Function Group: KeyframeAnimation|KeyframeAnimation]] ● [[:Category:Function Group: Live Feed|Live Feed]] ● [[:Category:Function Group: Map and Markers|Map and Markers]] ● [[:Category:Function Group: Math|Math]] ● [[:Category:Function Group: Mission Parameters|Mission Parameters]] ● [[:Category:Function Group: Missions|Missions]] ● [[:Category:Function Group: Modules|Modules]] ● [[:Category:Function Group: Multiplayer|Multiplayer]]
|-
| style="background-color:#E0FFFF;" | '''O&nbsp;-&nbsp;S''' || colspan="9" | [[:Category:Function Group: Object Manipulation|Object Manipulation]] ● [[:Category:Function Group: Old Man|Old Man]] ● [[:Category:Function Group: OO|OO]] ● [[:Category:Function Group: Positions|Positions]] ● [[:Category:Function Group: Priority Queue|Priority Queue]] ● [[:Category:Function Group: Program Flow|Program Flow]] ● [[:Category:Function Group: Radio|Radio]] ● [[:Category:Function Group: Respawn|Respawn]] ● [[:Category:Function Group: Revive|Revive]] ● [[:Category:Function Group: RichCurve|RichCurve]] ● [[:Category:Function Group: Scenes|Scenes]] ● [[:Category:Function Group: Scripts|Scripts]] ● [[:Category:Function Group: Sides|Sides]] ● [[:Category:Function Group: Sound|Sound]] ● [[:Category:Function Group: Spectator|Spectator]] ● [[:Category:Function Group: Strategic|Strategic]] ● [[:Category:Function Group: Strings|Strings]] ● [[:Category:Function Group: Supports|Supports]] ● [[:Category:Function Group: Systems|Systems]]
|-
| style="background-color:#E0FFFF;" | '''T&nbsp;-&nbsp;Z''' || colspan="9" | [[:Category:Function Group: Tasks|Tasks]] ● [[:Category:Function Group: Timeline|Timeline]] ● [[:Category:Function Group: Uncategorised|Uncategorised]] ● [[:Category:Function Group: Variables|Variables]] ● [[:Category:Function Group: Vehicles|Vehicles]] ● [[:Category:Function Group: VR|VR]] ● [[:Category:Function Group: Warlords|Warlords]] ● [[:Category:Function Group: Waypoints|Waypoints]] ● [[:Category:Function Group: Weapons|Weapons]]
|-
| style="background-color:#E0FFFF;" | '''See Also''' || colspan="10" | [[:Category:Functions|All Functions]] ● [[:Category:Scripting Commands|All Scripting Commands]] ● [[:Category:Scripting Commands by Functionality|Scripting Commands by Functionality]] ● [[Function|Functions explained]] ● [[Take On Helicopters: Functions Library]] ● [[Arma 2: Functions Library]] ● [[Arma 3: Functions Library]] ● [[Arma 3: CfgFunctions]]
|}


{| class="wikitable"
* See also entries on command and function pages are broken
|-
** {{Link|parsingNamespace}}
! colspan="3" style="background-color:#EAECF0;" | <big>[[Real Virtuality]] Scripting</big>
 
|-
* Command and function template layout wastes a lot of space due to the two column design
| colspan="2" style="background-color:#EAECF0;" | '''Terminology''' || [[Argument]] ● [[Identifier]] ● [[Expression]] ● [[Operand]] ● [[Operators]] ● [[Parameter]] ● [[Statement]] ● [[Variables]] ● [[Magic Variables]] ● [[Function]]
 
|-
* Tables with fixed widths need to be avoided. If they are too wide use noresize class wrapper
| colspan="2" style="background-color:#EAECF0;" | '''Syntax''' || [[SQF Syntax]] ● [[SQS Syntax]] ● [[Order of Precedence]] ● [[Control Structures]]
** {{Link|Arma_3:_Visual_Upgrade}}
|-
 
| colspan="2" style="background-color:#EAECF0;"| '''Tutorials''' || [[Introduction to Arma Scripting]] ● [[Code Best Practices]] ● [[:Category:Example Code|Example Code]] ● [[Code Optimisation]] ● [[Mission Optimisation]] ● [[Multiplayer Scripting]] ● [[SQS to SQF conversion|SQS → SQF]]
* YouTube embeds and images should not have a fixed width
|-
** {{Link|Category:DayZ}}
| rowspan="2" style="background-color:#EAECF0;" | ''' Data Types''' || style="background-color:#EAECF0;" | '''General''' || [[Array]] ● [[Boolean]] ● [[Code]] ● [[Config]] ● [[Control]] ● [[Diary Record]] ● [[Display]] ● [[Eden Entity]] ● [[Eden ID]] ● [[Editor Object]] ● [[Group]] ● [[HashMap]] ● [[Location]] ● [[Namespace]] ● [[Number]] ● [[Object]] ● [[Script (Handle)]] <br> [[Side]] ● [[String]] ● [[Structured Text]] ● [[Task]] ● [[Team]] ● [[Team Member]] ● [[NaN]] ● [[Anything]] ● [[Nothing]] ● [[Void]] ● [[Switch Type]] ● [[While Type]] ● [[With Type]] ● [[For Type]] ● [[If Type]]
** {{Link|Spearhead_1944_Frontline_Function}}
|-
** It is because the youtube template has a hardcoded minimum width. This should get removed
| style="background-color:#EAECF0;" | '''Special Arrays''' || [[Array of Eden Entities]] ● [[Color]] ● [[Date]] ● [[ParticleArray]] ● [[Position]] ● [[Unit Loadout Array]] ● [[Vector3D]] ● [[Waypoint]]
|-
| colspan="2" style="background-color:#EAECF0;" | '''Scripting Commands''' || [[:Category:Scripting Commands|Scripting Commands]] ● [[:Category:Scripting Commands by Functionality|Scripting Commands by Functionality]]
|-
| colspan="2" style="background-color:#EAECF0;" | '''Scripting Functions''' || [[:Category:Functions|Functions]] ● [[:Category:Functions by Functionality|Functions by Functionality]]
|-
| colspan="2" style="background-color:#EAECF0;" | '''Debugging''' || [[:Category:Common Scripting Errors|Common Scripting Errors]] ● [[Debugging Techniques]] ● [[Exception handling]]
|-
| colspan="2" style="background-color:#EAECF0;" | '''Advanced''' || [[Event Scripts]] ● [[:Category:Event Handlers|Event Handlers]] ● [[PreProcessor Commands]] ● [[Initialization Order]] ● [[Performance Profiling]]
|}

Latest revision as of 18:11, 18 May 2025

Mobile To-Do

A list of things that would improve mobile compatibility


Lou thinks just because the list is empty there is nothing left to improve. Only if he knew.

Done

  • Command and function template layout wastes a lot of space due to the two column design
  • Tables with fixed widths need to be avoided. If they are too wide use noresize class wrapper