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| {{TOC|side}}
| | = Mobile To-Do = |
| {| class="wikitable"
| | ''A list of things that would improve mobile compatibility'' |
| ! colspan=5 |Arma 3 Server Configuration Overview
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| |-
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| ! Topic !! colspan=4 | Pages
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| |-
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| ! Setup
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| | [[Arma 3: Dedicated Server]] || [[Arma 3: Dedicated Server (Chinese Simplified)]] || [[Arma 3: Dedicated Server (Chinese Traditional)]]
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| |-
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| ! Files
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| | [[Arma 3: Server Config File]] || [[Arma 3: Basic Server Config File]] || [[Arma 3: Server Profile]]
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| |-
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| ! Other
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| | [[Multiplayer Server Commands]] || [[Arma 3: Mission voting]] || [[Arma 3: Headless Client]]
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| |}
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| This article deals with the '''server.Arma3Profile'''.
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| == Location ==
| | ''Lou thinks just because the list is empty there is nothing left to improve. Only if he knew.'' |
| === Windows ===
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| The default profile named after the system user can be found at: <tt>C:\Users\%UserName%\Documents\Arma 3</tt>
| | = Done = |
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| User created profiles with a different naming are found at: <tt>C:\Users\%UserName%\Documents\Arma 3 - Other Profiles</tt>
| | * Creator dlc template needs a noresize. |
| | ** {{Link|Spearhead_1944}} |
| | * Long command names should wrap |
| | ** {{Link|removeAllUserActionEventHandlers}} |
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| '''Profile name:''' You can define the profile to be loaded with the [[Arma 3: Startup Parameters|-name]] parameter.
| | * See also entries on command and function pages are broken |
| | ** {{Link|parsingNamespace}} |
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| '''Custom Location:''' You can specify the location by using the [[Arma 3 Startup Parameters#|-profiles]] parameter.
| | * Command and function template layout wastes a lot of space due to the two column design |
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| === Linux ===
| | * Tables with fixed widths need to be avoided. If they are too wide use noresize class wrapper |
| | ** {{Link|Arma_3:_Visual_Upgrade}} |
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| The name depends upon the [[Arma 3 Startup Parameters#Profile Options|-name]] parameter when starting the {{arma3}} server.
| | * YouTube embeds and images should not have a fixed width |
| Having started the server with "./server -name=server" (-profiles seems to be useless on Linux) you'll find it as a subfolder of your arma-server directory, for example "/usr/home/arma-server/server/server.armaprofile".
| | ** {{Link|Category:DayZ}} |
| | | ** {{Link|Spearhead_1944_Frontline_Function}} |
| If you're not using the <tt>-name</tt> parameter, the default name "player" will be used and you'll find the {{arma3}} profile in <tt>player/player.armaprofile</tt>.
| | ** It is because the youtube template has a hardcoded minimum width. This should get removed |
| | |
| = Example Configuration File =
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| With {{arma3}} v1.58 the difficulty levels were transformed to true presets (Recruit, Regular, Veteran). Each preset has exactly defined value for each difficulty option. If any of the options doesn't match the preset, the preset is changed to Custom. The particular flags stored in profile are only for the Custom preset, since Recruit, Regular and Veteran are fixed ones and predefined in game's data in <tt>CfgDifficultyPresets</tt> config class.
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| * Documentation of presets and data config as well as a list of the most significant changes in 1.58: [[Arma 3: Difficulty Settings]]
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| * Related forum thread: [https://forums.bistudio.com/topic/188661-difficulty-overhaul/ Difficulty Overhaul]
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| == Server Difficulty Example ==
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| <syntaxhighlight lang="cpp">
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| class DifficultyPresets
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| {
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| class CustomDifficulty
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| {
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| class Options
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| {
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| /* Simulation */
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| reducedDamage = 0; // Reduced damage
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| /* Situational awareness */
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| groupIndicators = 0; // Group indicators (0 = never, 1 = limited distance, 2 = always)
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| friendlyTags = 0; // Friendly name tags (0 = never, 1 = limited distance, 2 = always)
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| enemyTags = 0; // Enemy name tags (0 = never, 1 = limited distance, 2 = always)
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| detectedMines = 0; // Detected mines (0 = never, 1 = limited distance, 2 = always)
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| commands = 1; // Commands (0 = never, 1 = fade out, 2 = always)
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| waypoints = 1; // Waypoints (0 = never, 1 = fade out, 2 = always)
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| tacticalPing = 0; // Tactical ping (0 = disable, 1 = enable)
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| /* Personal awareness */
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| weaponInfo = 2; // Weapon info (0 = never, 1 = fade out, 2 = always)
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| stanceIndicator = 2; // Stance indicator (0 = never, 1 = fade out, 2 = always)
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| staminaBar = 0; // Stamina bar
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| weaponCrosshair = 0; // Weapon crosshair
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| visionAid = 0; // Vision aid
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| /* View */
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| thirdPersonView = 0; // 3rd person view (0 = disabled, 1 = enabled, 2 = enabled for vehicles only (Since Arma 3 v1.99))
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| cameraShake = 1; // Camera shake
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| /* Multiplayer */
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| scoreTable = 1; // Score table
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| deathMessages = 1; // Killed by
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| vonID = 1; // VoN ID
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| /* Misc */
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| mapContent = 0; // Extended map content
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| autoReport = 0; // (former autoSpot) Automatic reporting of spotted enemied by players only. This doesn't have any effect on AIs.
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| multipleSaves = 0; // Multiple saves
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| };
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| // aiLevelPreset defines AI skill level and is counted from 0 and can have following values: 0 (Low), 1 (Normal), 2 (High), 3 (Custom).
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| // when 3 (Custom) is chosen, values of skill and precision are taken from the class CustomAILevel.
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| aiLevelPreset = 3;
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| };
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| class CustomAILevel
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| {
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| skillAI = 0.5;
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| precisionAI = 0.5;
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| };
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| };
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| </syntaxhighlight>
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| {{GameCategory|arma3|Multiplayer}}
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