wind: Difference between revisions

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[[Category:Scripting Commands|WIND]]
{{RV|type=command
[[Category:Scripting Commands ArmA|WIND]]


|game1= arma1
|version1= 1.00


|game2= arma2
|version2= 1.00


|game3= arma2oa
|version3= 1.50


<h2 style="color:#000066">''' wind'''</h2>
|game4= tkoh
|version4= 1.00


|game5= arma3
|version5= 0.50


'''Operand types:'''
|gr1= Environment


None
|descr= Returns the current wind vector (in m/s).


'''Type of returned value:'''
|s1= [[wind]]


[[Array]]
|r1= [[Array]] format [[Vector3D]] as [x, y, 0] - wind being only horizontal


'''Compatibility:'''
|x1= <sqf>_windArray = wind;</sqf>


Version 2.92 required.
|seealso= [[setWind]] [[windDir]]
}}


'''Description:'''
{{Note
 
|user= Ceeeb
Return the current wind vector.
|timestamp= 20080810043800
|text= In '''OFP 1.96''', wind speed and direction are directly related to [[overcast]].
}}

Latest revision as of 18:01, 7 September 2025

Hover & click on the images for description

Description

Description:
Returns the current wind vector (in m/s).
Groups:
Environment

Syntax

Syntax:
wind
Return Value:
Array format Vector3D as [x, y, 0] - wind being only horizontal

Examples

Example 1:
_windArray = wind;

Additional Information

See also:
setWind windDir

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Ceeeb - c
Posted on Aug 10, 2008 - 04:38 (UTC)
In OFP 1.96, wind speed and direction are directly related to overcast.