Hamster2k/Sandbox – User

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< Hamster2k
Category: Sandbox
m (Cleanup)
Tag: Replaced
 
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==Properties==
[[Category:Sandbox]]
You can modify your sector and its behavior by changing the properties either in the module editor or by using setVariable on your sector variable. Use [[BIS_fnc_moduleSector]] to modify your sector after it has been created.
<!-- edit below -->
{| class="wikitable mw-sortable"
|-
!Property (Module Attributes)
!Variable Name
!Variable Type
!Description
!Default Value
|-
|Name
|"Name"
|[[String]]
|Sector name visibile on a map, in a task and in a notification.
|Next NATO Phonetic Alphabet Letter (see [[BIS_fnc_phoneticalWord]])
|-
|Designation
|"Designation"
|[[String]]
| Single letter visible in the sector icon (when empty, first letter of the name will be used).
|First letter of "Name"
|-
|Ownership Limit
|"OwnerLimit"
|[[Number]]
|How much a side needs to be dominant in order to capture a sector. Value is in range <0,1>, where 1 is full dominance.
|"0"
|-
|Expression
|"OnOwnerChange"
|[[Code]]
|Code executed when the ownership changes. Passed arguments are: <sqf>params ["_sector", "_owner", "_ownerOld"];</sqf>
|"true"
|-
|
|"CaptureCoef"
|[[Number]]
| Speed at which any unit captures the zone.
|"0.05"
|-
|Infantry cost
|"CostInfantry"
|[[Number]]
|Ratio of how fast infantry units will capture the sector.
| "1"
|-
| Wheeled vehicle cost
|"CostWheeled"
|[[Number]]
|Ratio of how fast wheeled vehicles will capture the sector.
|"1"
|-
|Tracked vehicle cost
|"CostTracked"
|[[Number]]
|Ratio of how fast tracked vehicles will capture the sector.
|"1"
|-
|Naval cost
|"CostWater"
|[[Number]]
| Ratio of how fast naval vehicles will capture the sector.
|"1"
|-
|Aircraft cost
|"CostAir"
|[[Number]]
|Ratio of how fast aircraft will capture the sector.
|"1"
|-
|Players cost
|"CostPlayers"
|[[Code]]
|Ratio of how fast players will capture the sector, combined with other costs.
|"1"
|-
|Default Owner
|"DefaultOwner"
|[[Number]]
|Default sector owner, even if he has no units in the sector (see [[BIS_fnc_sideID]]).
|"-1"
|-
|Task Owners
|"TaskOwner"
|[[Number]]
|Sides which will receive the tasks. Values from 0 to 3 are accepted.
 
0: No one
 
1: Everyone
 
2: Only default sector owner
 
3: Everyone except the default sector owner
|0
|-
|Task title
|"TaskTitle"
|[[String]]
|Title of the automatically added task. Use %1 to add the sector name. When empty, no task will be added.
|"%1"
|-
|Task description
|"TaskDescription"
|[[String]]
|Description of automatically added task. Use %1 to insert the sector name, %2 to enter sector rewards (e.g. unlocked vehicles or respawn points), %3 to insert description of capturing costs.
|"%1%2%3"
|-
|Seize Reward
|"ScoreReward"
|[[Number]]
|Score awarded to the side which captured the sector.
|0
|}

Latest revision as of 22:25, 11 September 2025