evalObjectArgument: Difference between revisions
Lou Montana (talk | contribs) m (Some wiki formatting) |
Pabstmirror (talk | contribs) m (fix example) |
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|p1= map: [[Control]] | |p1= map: [[Control]] | ||
|p2= [ | |p2= object: [[String]] | ||
|p3= argument: [[String]] | |||
|r1= [[Anything]] | |r1= [[Anything]] | ||
| Line 28: | Line 30: | ||
|x1= <sqf> | |x1= <sqf> | ||
// returns string "[1009.0351, 1319.4928]" | // returns string "[1009.0351, 1319.4928]" | ||
(findDisplay 128 displayCtrl 51) getObjectArgument ["_unit_1", "POSITION"] | (findDisplay 128 displayCtrl 51) getObjectArgument ["_unit_1", "POSITION"]; | ||
// returns array [1009.0351, 1319.4928] | // returns array [1009.0351, 1319.4928] | ||
(findDisplay 128 displayCtrl 51) evalObjectArgument ["_unit_1", "POSITION"] | (findDisplay 128 displayCtrl 51) evalObjectArgument ["_unit_1", "POSITION"]; | ||
</sqf> | </sqf> | ||
|seealso= [[setObjectArguments]] | |seealso= [[setObjectArguments]] | ||
}} | }} | ||
Latest revision as of 02:02, 11 October 2025
Description
- Description:
- Return argument in mission editor of a given object.
- Groups:
- Game 2 Editor
Syntax
- Syntax:
- map evalObjectArgument [object, argument]
- Parameters:
- map: Control
- object: String
- argument: String
- Return Value:
- Anything
Examples
- Example 1:
- // returns string "[1009.0351, 1319.4928]" (findDisplay 128 displayCtrl 51) getObjectArgument ["_unit_1", "POSITION"]; // returns array [1009.0351, 1319.4928] (findDisplay 128 displayCtrl 51) evalObjectArgument ["_unit_1", "POSITION"];
Additional Information
- See also:
- setObjectArguments
Notes
-
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