didJIP: Difference between revisions

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{{Command
{{RV|type=command


| arma3
|game1= arma3
|version1= 1.50


|1.50
|gr1= Multiplayer


|gr1 = Multiplayer
|descr= Checks if the current client {{Link|Multiplayer Scripting#Join In Progress|Joined In Progress}}.


|s1= [[didJIP]]


|r1= [[Boolean]]


|x1= <sqf>
if (didJIP) then
{
hint "you're late to the party!";
};
</sqf>


| Checks if the current client Joined In Progress.
|seealso= [[didJIPOwner]] [[exportJIPMessages]]
 
}}
| '''didJIP'''
 
|p1=


|p3=
{{Note
 
|user= Commy2
| [[Boolean]]
|timestamp= 20160223223300
 
|text= reports false in {{hl|CfgFunctions}} with <syntaxhighlight lang="cpp" inline>preInit = 1;</syntaxhighlight> even when the client joined in progress.
 
|x1= <code>clientDidJIP = [[didJIP]];</code>
 
 
| [[didJIPOwner]], [[exportJIPMessages]]
 
|
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
<!-- CONTINUE Notes -->
<dl class="command_description">
<dd class="notedate">Posted on February 23, 2016 - 22:33 (UTC)</dd>
<dt class="note">[[User:Commy2|Commy2]]</dt>
<dd class="note">
reports false in CfgFunctions with preInit = 1; even when the client joined in progress.
</dd>
</dl>
<!-- DISCONTINUE Notes -->

Latest revision as of 00:33, 1 January 2026

Hover & click on the images for description

Description

Description:
Checks if the current client Joined In Progress.
Groups:
Multiplayer

Syntax

Syntax:
didJIP
Return Value:
Boolean

Examples

Example 1:
if (didJIP) then { hint "you're late to the party!"; };

Additional Information

See also:
didJIPOwner exportJIPMessages

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note
Commy2 - c
Posted on Feb 23, 2016 - 22:33 (UTC) §
reports false in CfgFunctions with preInit = 1; even when the client joined in progress.