currentMagazineTurret: Difference between revisions

From Bohemia Interactive Community
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
mNo edit summary
 
(6 intermediate revisions by one other user not shown)
Line 8: Line 8:
|descr= Returns the name of the type of the currently using magazine on specified turret. Use turret path [-1] for driver's turret. Note that a turret is not loaded until unit enters it, so this command will return "".
|descr= Returns the name of the type of the currently using magazine on specified turret. Use turret path [-1] for driver's turret. Note that a turret is not loaded until unit enters it, so this command will return "".


|s1= vehicle [[currentMagazineTurret]] [turret path]
|s1= vehicle [[currentMagazineTurret]] turretPath


|p1= vehicle: [[Object]]
|p1= vehicle: [[Object]]
|p2= [turret path]: [[Array]]
 
|p2= turretPath: [[Turret Path]]


|r1= [[String]]
|r1= [[String]]


|x1= <code>_magazine = MBT_Kuma [[currentMagazineTurret]] [0];</code>
|x1= <sqf>_magazine = MBT_Kuma currentMagazineTurret [0];</sqf>


|seealso= [[currentMagazineDetailTurret]] [[currentWeaponTurret]], [[addWeaponTurret]], [[removeWeaponTurret]], [[turretLocal]]
|seealso= [[currentMagazineDetailTurret]] [[currentWeaponTurret]] [[addWeaponTurret]] [[removeWeaponTurret]] [[turretLocal]]
}}
}}

Latest revision as of 07:49, 2 January 2026

Hover & click on the images for description

Description

Description:
Returns the name of the type of the currently using magazine on specified turret. Use turret path [-1] for driver's turret. Note that a turret is not loaded until unit enters it, so this command will return "".
Groups:
Turrets

Syntax

Syntax:
vehicle currentMagazineTurret turretPath
Parameters:
vehicle: Object
turretPath: Turret Path
Return Value:
String

Examples

Example 1:
_magazine = MBT_Kuma currentMagazineTurret [0];

Additional Information

See also:
currentMagazineDetailTurret currentWeaponTurret addWeaponTurret removeWeaponTurret turretLocal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note