pixelGridNoUIScale: Difference between revisions

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|game1= arma3
|game1= arma3
|version1= 1.62
|version1= 1.62


|gr1= GUI Control - Positioning
|gr1= GUI Control - Positioning


|descr= Returns grid size based on screen resolution and configs: uiScaleFactor, uiScaleMaxGrids. As mentioned in the name of this command, the '''user interface scale is ignored'''.
|descr= Returns grid size based on screen resolution and configs: <syntaxhighlight lang="cpp" inline>uiScaleFactor</syntaxhighlight>, <syntaxhighlight lang="cpp" inline>uiScaleMaxGrids</syntaxhighlight>.
As mentioned in the name of this command, '''the user interface scale is ignored'''.


|s1= '''pixelGridNoUIScale'''
|s1= [[pixelGridNoUIScale]]


|r1= [[Number]] - Grid size, see [[Arma 3: Pixel Grid System]]
|r1= [[Number]] - grid size, see [[Arma 3: Pixel Grid System]]


|x1= <code>_gridHeightNoUIScale = [[pixelH]] * [[pixelGridNoUIScale]];</code>
|x1= <sqf>private _gridHeightNoUIScale = pixelH * pixelGridNoUIScale;</sqf>


|seealso= [[pixelGrid]], [[pixelGridBase]], [[pixelH]], [[pixelW]], [[Pixel Grid System]]
|seealso= [[pixelGrid]] [[pixelGridBase]] [[pixelH]] [[pixelW]] [[Pixel Grid System]]
}}
}}

Latest revision as of 14:07, 29 January 2026

Hover & click on the images for description

Description

Description:
Returns grid size based on screen resolution and configs: uiScaleFactor, uiScaleMaxGrids. As mentioned in the name of this command, the user interface scale is ignored.
Groups:
GUI Control - Positioning

Syntax

Syntax:
pixelGridNoUIScale
Return Value:
Number - grid size, see Arma 3: Pixel Grid System

Examples

Example 1:
private _gridHeightNoUIScale = pixelH * pixelGridNoUIScale;

Additional Information

See also:
pixelGrid pixelGridBase pixelH pixelW Pixel Grid System

Notes

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