switchMove: Difference between revisions
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[[Category:Scripting Commands]] | [[Category:Scripting Commands|S]] | ||
[[Category:Scripting Commands OFP 1.97]] | [[Category:Scripting Commands OFP 1.97|S]] | ||
[[Category:Scripting Commands OFP 1.46]] | [[Category:Scripting Commands OFP 1.46|S]] | ||
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Revision as of 16:54, 22 April 2006
back to COMREF
person switchmove movename
Operand types:
person: Object
movename: String
Type of returned value:
Description:
When used on a person, given move is started immediately (no transition).
Use switchMove "" to switch back to default movement if there is no transition back, otherwise person may become stuck.
Example:
loon1 switchMove "FXStandDip"
Comments
For a smooth transition use playMove.