getDammage – Talk
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
UNN: "... return a value equal to or less than 0.09" | UNN: "... return a value equal to or less than 0.09" | ||
Should be maybe 0.99 or 0.98? --[[User:Alef|alef]] 12:33, 26 February 2008 (CET) | Should be maybe 0.99 or 0.98? --[[User:Alef|alef]] 12:33, 26 February 2008 (CET) | ||
:0 is undamaged and 1 is complete destroyed. In OFP the damage of a repaired (by repair-truck) vehicle was always > 0 and so the ai wasn't able to enter it. In ArmA it's fixed. --[[User:Master85|Master85]] 16:28, 26 February 2008 (CET) |
Latest revision as of 16:28, 26 February 2008
UNN: "... return a value equal to or less than 0.09" Should be maybe 0.99 or 0.98? --alef 12:33, 26 February 2008 (CET)
- 0 is undamaged and 1 is complete destroyed. In OFP the damage of a repaired (by repair-truck) vehicle was always > 0 and so the ai wasn't able to enter it. In ArmA it's fixed. --Master85 16:28, 26 February 2008 (CET)