setFog: Difference between revisions

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m (local effect)
m (see also, mp note)
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|x1= <pre>15 setFog 0.5</pre> |= Example 1
|x1= <pre>15 setFog 0.5</pre> |= Example 1
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| mp = Each client and the server can have differing fog values. |= Multiplayer


| |= See also
| [[fog]], [[fogForecast]] |= See also


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Revision as of 13:13, 25 November 2008

Hover & click on the images for description

Description

Description:
Changes the fog smoothly over the the given TransitionTime (in seconds). A time of zero means there will be an immediate change. A fog intensity of zero is minimum fog and a fog level of one is maximum fog.
Multiplayer:
Each client and the server can have differing fog values.
Groups:
Uncategorised

Syntax

Syntax:
TransitionTime setFog intensity
Parameters:
TransitionTime : Number
intensity : Number
Return Value:
Nothing

Examples

Example 1:
15 setFog 0.5

Additional Information

See also:
fogfogForecast

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note

Notes

Ceeeb
Only one script command induced weather change (either setOvercast or setFog) can be happening at a time. Starting a new weather change will immediately halt the current weather change. SetRain changes are independent and can occur simultaneously to a weather change.

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