hintC: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 14: | Line 14: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| '''hintC''' | | '''hintC''' text |= Syntax | ||
|p1 = [[String]] | |p1 = text: [[String]] | ||
| [[Nothing]] |= Return value | | [[Nothing]] |= Return value | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ |
Revision as of 00:48, 23 January 2009
Description
- Description:
- Works the same way as hint, except the text is displayed in the middle of the screen. The game is paused until the player presses "Continue".
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
hintC "Press W to move forward"
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Str
- This command must be executed after mission start. If you place it into init.sqs or init field of some unit, it will not work. Just add a little delay (~0.001) and the place the command.
- ArmAtec
- HintC can be used with formatting like this: HintC format["Hello %1",player]
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Interaction