terminate – Talk

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sleep 1;
sleep 1;
hint "stopping";
hint "stopping";
terminate "foobar"; // does NOT terminate the anything
terminate "foobar"; // does NOT terminate anything
</code>
</code>
--[[User:Worldeater|Worldeater]] 15:45, 18 June 2009 (CEST)
--[[User:Worldeater|Worldeater]] 15:45, 18 June 2009 (CEST)

Revision as of 15:45, 18 June 2009

Changed scriptName to scriptHandle since it suggested that following code should work: _code = { scriptName "foobar"; waitUntil { player sideChat str time } }; [] spawn _code; sleep 1; hint "stopping"; terminate "foobar"; // does NOT terminate anything --Worldeater 15:45, 18 June 2009 (CEST)