getFriend: Difference between revisions
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Dr Eyeball (talk | contribs) m (return type) |
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|p3= |= PARAMETER3 | |p3= |= PARAMETER3 | ||
| |= RETURNVALUE | | [[Number]]: Decimal value between 0.0 to 1.0 |= RETURNVALUE | ||
|x1= <code>value <nowiki>=</nowiki> west getFriend east</code>|= EXAMPLE1 | |x1= <code>value <nowiki>=</nowiki> west getFriend east</code>|= EXAMPLE1 | ||
|x2= <code>isEnemy <nowiki>=</nowiki> ((side _killer) getFriend (side _victim) < 0.6)</code>|= EXAMPLE2 | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[setFriend]] |= SEEALSO | ||
| |= MPBEHAVIOUR | | |= MPBEHAVIOUR |
Revision as of 06:58, 1 October 2009
Description
- Description:
- Returns if sides are friendly or hostile. For a value smaller than 0.6 it results in being enemy, otherwise it's friendly.
- Groups:
- Uncategorised
Syntax
- Syntax:
- side1 getFriend side2
- Parameters:
- side1: Side
- side2: Side
- Return Value:
- Number: Decimal value between 0.0 to 1.0
Examples
- Example 1:
value = west getFriend east
- Example 2:
isEnemy = ((side _killer) getFriend (side _victim) < 0.6)
Additional Information
- See also:
- setFriend
Notes
-
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