gearSlotData: Difference between revisions

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|x1= <code>(example)</code>|= EXAMPLE1  
|x1=Open any ammobox and click by any gear slots<pre><nowiki>
private "_dspl";
disableSerialization;
 
waitUntil {
    _dspl = findDisplay 106;
    ! isNull _dspl;
};
 
_eh = str {
 
    _self  = _this select 0;
 
    _weaponName = gearSlotData _self;
 
    _conf = configFile >> _confSection >> _weaponName;
 
    _name  = getText(_conf >> "displayName");
    _desc  = getText(_conf >> "Library" >> "libTextDesc");
    _image = getText(_conf >> "picture");
 
    hint parseText format[
        '<t size="1.3" align="center" shadow="true" shadowColor="#000000">%1</t><br /><img image="%2" size="6" align="center" /><br />%3<br />%4',
        _name, _image, _desc
    ];
};
 
// set eh on weapons slots
{
    _dspl displayCtrl _x ctrlAddEventHandler ["ButtonClick", "_confSection = 'CfgWeapons'; call" + _eh];
 
} foreach [107, 108, 130, 131, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145];
 
// set eh on magazines slots
for "_i" from 109 to 129 do {
    _dspl displayCtrl _i ctrlAddEventHandler ["ButtonClick", "_confSection = 'CfgMagazines'; call" + _eh];
};
</nowiki></pre>|= EXAMPLE1  


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Revision as of 20:18, 18 June 2010

Hover & click on the images for description

Description

Description:
Returns gear slot item name.
Groups:
Uncategorised

Syntax

Syntax:
gearSlotData control
Parameters:
control: Control -
Return Value:
String

Examples

Example 1:
Open any ammobox and click by any gear slots
private "_dspl";
disableSerialization;

waitUntil {
    _dspl = findDisplay 106;
    ! isNull _dspl;
};

_eh = str {

    _self  = _this select 0;

    _weaponName = gearSlotData _self;

    _conf = configFile >> _confSection >> _weaponName;

    _name  = getText(_conf >> "displayName");
    _desc  = getText(_conf >> "Library" >> "libTextDesc");
    _image = getText(_conf >> "picture");

    hint parseText format[
        '<t size="1.3" align="center" shadow="true" shadowColor="#000000">%1</t><br /><img image="%2" size="6" align="center" /><br />%3<br />%4',
        _name, _image, _desc
    ];
};

// set eh on weapons slots
{
    _dspl displayCtrl _x ctrlAddEventHandler ["ButtonClick", "_confSection = 'CfgWeapons'; call" + _eh];

} foreach [107, 108, 130, 131, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145];

// set eh on magazines slots
for "_i" from 109 to 129 do {
    _dspl displayCtrl _i ctrlAddEventHandler ["ButtonClick", "_confSection = 'CfgMagazines'; call" + _eh];
};

Additional Information

See also:
See also needed

Notes

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Notes

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