BIS fnc MP: Difference between revisions
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{{Function|= Comments | {{Function|= Comments | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | TKOH |= Game name | ||
|1.00|= Game version | |1.00|= Game version | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | Send function for remote execution (and executes locally if conditions are met) . |= Description | ||
____________________________________________________________________________________________ | |||
| [params, functionName, target, isSpawn, isPersistent] spawn BIS_fnc_MP; |= Syntax | |||
|p1= '''params''': [[Anything]] - function params |= | |||
|p2= '''functionName''': [[String]] - function name |= | |||
|p3= '''target''': [[Object]] - function will be executed only where unit is local [default: everyone] |= | |||
|p4= '''isSpawn''': [[Boolean]] - true for calling function using 'spawn' command (otherwise 'call' is used) [default: false] |= | |||
|p5= '''isPersistent''': [[Boolean]] - true for persistent call (will be called now and for every JIP client) [default: false] |= | |||
| [[Array]] - sent packet |= Return value | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code><nowiki>[</nowiki>"Imma spamming your log!","[[BIS_fnc_log]]"] spawn BIS_fnc_MP;</code> | |||
Logs a message for every player who's currently joined.|= | |||
| < | |x2= <code><nowiki>[</nowiki>["Hello World"],"[[BIS_fnc_guiMessage]]",nil,true,true] spawn BIS_fnc_MP;</code> | ||
Send a message containing "Hello World" to every player, including the ones who joins later using JIP.|= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | |exec= spawn |= | ||
| |= See also | | |= See also | ||
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<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
[[Category: | [[Category:Take_On_Helicopters:_Functions|mp]] | ||
Revision as of 08:08, 21 October 2011
Description
- Description:
- Send function for remote execution (and executes locally if conditions are met) .
- Execution:
- spawn
- Groups:
- Uncategorised
Syntax
- Syntax:
- [params, functionName, target, isSpawn, isPersistent] spawn BIS_fnc_MP;
- Parameters:
- params: Anything - function params
- functionName: String - function name
- target: Object - function will be executed only where unit is local [default: everyone]
- isSpawn: Boolean - true for calling function using 'spawn' command (otherwise 'call' is used) [default: false]
- isPersistent: Boolean - true for persistent call (will be called now and for every JIP client) [default: false]
- Return Value:
- Array - sent packet
Examples
- Example 1:
["Imma spamming your log!","BIS_fnc_log"] spawn BIS_fnc_MP;
Logs a message for every player who's currently joined.- Example 2:
[["Hello World"],"BIS_fnc_guiMessage",nil,true,true] spawn BIS_fnc_MP;
Send a message containing "Hello World" to every player, including the ones who joins later using JIP.
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note