BIS fnc MP: Difference between revisions

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[[Category:Take_On_Helicopters:_Functions|mp]]
[[Category:Take_On_Helicopters:_Functions|mp]]
[[Category:Function Group: Debug|mp]]

Revision as of 08:11, 27 October 2011

Hover & click on the images for description

Description

Description:
Send function for remote execution (and executes locally if conditions are met) .
Execution:
spawn
Groups:
Uncategorised

Syntax

Syntax:
[params, functionName, target, isSpawn, isPersistent] spawn BIS_fnc_MP;
Parameters:
params: Anything - function params
functionName: String - function name
target: Object - function will be executed only where unit is local [default: everyone]
isSpawn: Boolean - true for calling function using 'spawn' command (otherwise 'call' is used) [default: false]
isPersistent: Boolean - true for persistent call (will be called now and for every JIP client) [default: false]
Return Value:
Array - sent packet

Examples

Example 1:
["Imma spamming your log!","BIS_fnc_log"] spawn BIS_fnc_MP; Logs a message for every player who's currently joined.
Example 2:
[["Hello World"],"BIS_fnc_guiMessage",nil,true,true] spawn BIS_fnc_MP; Send a message containing "Hello World" to every player, including the ones who joins later using JIP.

Additional Information

See also:
See also needed

Notes

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Notes

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