addMagazineTurret: Difference between revisions
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Revision as of 11:42, 25 March 2013
Description
- Description:
- Adds a magazine to the turret. Use turret path [-1] for driver's turret. Note: you may create invalid combinations by using this function, for example by adding 20 grenades. When doing so, application behaviour is undefined.
- Groups:
- Uncategorised
Syntax
- Syntax:
- vehicle addMagazineTurret [magazineName, turretPath]
- Parameters:
- vehicle: Object
- [weaponName, turretPath]: Array
- magazineName: String
- turretPath: Array
- Return Value:
- Nothing
Examples
- Example 1:
_tank addMagazineTurret ["SmokeLauncherMag",[0,0]]
- Example 2:
_tank addMagazineTurret ["20Rnd_120mmSABOT_M1A2",[0]]
Additional Information
- See also:
- magazinesTurretremoveMagazinesTurretremoveMagazineTurretweaponsTurretaddMagazineaddMagazine_arrayaddMagazineCargoaddMagazineCargoGlobaladdMagazinePool
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.52
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Global Effect
- ArmA 2 OA: New Scripting Commands List
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters