BIS fnc MP: Difference between revisions
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isPersistent: Boolean - true for persistent call (will be called now and for every JIP client) [default: false] Return Value:
Array - sent packet
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| [params, functionName, target | | [params, functionName, target, isPersistent] spawn BIS_fnc_MP; |= Syntax | ||
|p1= '''params''': [[Anything]] - function | |p1= '''params''': [[Anything]] - function arguments |= | ||
|p2= '''functionName''': [[String]] - function name |= | |p2= '''functionName''': [[String]] - function name |= | ||
|p3= '''target''': [[Object]] - function will be executed only where unit is local [default: everyone] | |p3= '''target''': | ||
: [[Object]] - function will be executed only where unit is local [default: everyone] | |||
| | : [[Array]] - array of objects | ||
: [[Boolean]] - [[true]] to execute on every client, false to execute it on server only | |||
: [[Number]] - function will be executed only on client with the given ID | |||
|= | |||
|p4= '''isPersistent''': [[Boolean]] - true for persistent call (will be called now and for every JIP client) [default: false] |= | |||
| [[Array]] - sent packet |= Return value | | [[Array]] - sent packet |= Return value | ||
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Logs a message for every player who's currently joined.|= | Logs a message for every player who's currently joined.|= | ||
|x2= <code><nowiki>[</nowiki>["Hello World"],"[[BIS_fnc_guiMessage]]",nil | |x2= <code><nowiki>[</nowiki>["Hello World"],"[[BIS_fnc_guiMessage]]",nil,true] spawn BIS_fnc_MP;</code> | ||
Send a message containing "Hello World" to every player, including the ones who joins later using JIP.|= | Send a message containing "Hello World" to every player, including the ones who joins later using JIP.|= | ||
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| |= See also | | |= See also |
Revision as of 14:35, 25 March 2013
Description
- Description:
- Send function for remote execution (and executes locally if conditions are met) .
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [params, functionName, target, isPersistent] spawn BIS_fnc_MP;
- Parameters:
- params: Anything - function arguments
- functionName: String - function name
- target:
Examples
- Example 1:
["Imma spamming your log!","BIS_fnc_log"] spawn BIS_fnc_MP;
Logs a message for every player who's currently joined.- Example 2:
[["Hello World"],"BIS_fnc_guiMessage",nil,true] spawn BIS_fnc_MP;
Send a message containing "Hello World" to every player, including the ones who joins later using JIP.
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note