Beta Patches – Take On Mars

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===9th September 2013===
===9th September 2013===
{{PatchStart}}
{{PatchStart}}
|- bgcolor="#FF6C6C"
{{Patch|type=f|note=Fixed globe zoom issue in the main menu.}}
| Fixed globe zoom issue in the main menu.
{{Patch|type=f|note=Fixed shadow issue of Crater models on Deimos.}}
| {{n/a}}
{{Patch|type=c|note=Improved shadowing by sun on Deimos.}}
|- bgcolor="#FF6C6C"
| Fixed shadow issue of Crater models on Deimos.
| {{n/a}}
|- bgcolor="#94E9FF"
| Improved shadowing by sun on Deimos.
| {{n/a}}
{{PatchEnd}}
{{PatchEnd}}


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===6th September 2013===
===6th September 2013===
{{PatchStart}}
{{PatchStart}}
|- bgcolor="#DCDCDC"
{{Patch|type=a|note=Added the external Workbench editing suite.}}
| Added the external Workbench editing suite.
{{Patch|type=a|note=Added instrument info (power generation, range, etc).}}
| {{n/a}}
{{Patch|type=c|note=Updated instrument descriptions in the Rover Lap.}}
|- bgcolor="#DCDCDC"
| Added instrument info (power generation, range, etc).
| {{n/a}}
|- bgcolor="#94E9FF"
| Updated instrument descriptions in the Rover Lap.
| {{n/a}}
{{PatchEnd}}
{{PatchEnd}}


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===4th September 2013===
===4th September 2013===
{{PatchStart}}
{{PatchStart}}
|- bgcolor="#DCDCDC"
{{Patch|type=a|note=Added instrument descriptions to the Rover Lab (no longer WIP).}}
| Added instrument descriptions to the Rover Lab (no longer WIP).
{{Patch|type=c|note=Increased resolution scale of Terrain Imager cameras.}}
| {{n/a}}
|- bgcolor="#94E9FF"
| Increased resolution scale of Terrain Imager cameras.
| {{n/a}}
{{PatchEnd}}
{{PatchEnd}}


===3rd September 2013===
===3rd September 2013===
{{PatchStart}}
{{PatchStart}}
|- bgcolor="#DCDCDC"
{{Patch|type=a|note=Added support for custom content via add-ons, including locations, vehicles and so on.}}
| Added support for custom content via add-ons, including locations, vehicles and so on.
{{Patch|type=a|note=Added night time lighting to the Mars Yard.}}
| {{n/a}}
{{Patch|type=r|note=Removed several obsolete files.}}
|- bgcolor="#DCDCDC"
| Added night time lighting to the Mars Yard.
| {{n/a}}
|- bgcolor="#FF6C6C" style="text-decoration: line-through;"
| Removed several obsolete files.
| {{n/a}}
{{PatchEnd}}
{{PatchEnd}}


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===2nd September 2013===
===2nd September 2013===
{{PatchStart}}
{{PatchStart}}
|- bgcolor="#DCDCDC"
{{Patch|type=a|note=Added WIP Deimos location.}}
| Added WIP Deimos location.
{{Patch|type=a|note=Added WIP Zero-G Probe.}}
| {{n/a}}
|- bgcolor="#DCDCDC"
| Added WIP Zero-G Probe.
| {{n/a}}
{{PatchEnd}}
{{PatchEnd}}


===30th August 2013===
===30th August 2013===
{{PatchStart}}
{{PatchStart}}
|- bgcolor="#FFFF6A"
{{Patch|type=f|note=Fixed science target in Victoria Crater mission ref. 5540.|id=300}}
| Fixed science target in Victoria Crater mission ref. 5540.
{{Patch|type=f|note=Fixed APXS bounding box in mission Ancient River Bed.|id=288}}
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=300 0000300]
{{Patch|type=c|note=Adjusted the science target priorities and task order in Kaiser Crater mission ref. 6983.}}
|- bgcolor="#FFFF6A"
| Fixed APXS bounding box in mission Ancient River Bed.
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=288 0000288]
|- bgcolor="#94E9FF"
| Adjusted the science target priorities and task order in Kaiser Crater mission ref. 6983.
| {{n/a}}
{{PatchEnd}}
{{PatchEnd}}


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===29th August 2013===
===29th August 2013===
{{PatchStart}}
{{PatchStart}}
|- bgcolor="#FFFF6A"
{{Patch|type=f|note=Fixed gripping to floor while trying to thrust in Lander.}}
| Fixed gripping to floor while trying to thrust in Lander.
{{Patch|type=f|note=Fixed EAS flashing READY while in use.}}
| {{n/a}}
|- bgcolor="#FFFF6A"
| Fixed EAS flashing READY while in use.
| {{n/a}}
{{PatchEnd}}
{{PatchEnd}}


===28th August 2013===
===28th August 2013===
{{PatchStart}}
{{PatchStart}}
|- bgcolor="#DCDCDC"
{{Patch|type=a|note=Added Flight Mode activation for Landers, enabling the player to move a landed Lander.}}
| Added Flight Mode activation for Landers, enabling the player to move a landed Lander.
{{Patch|type=c|note=Adjusted analyze target in Victoria Crater mission ref. 1967.|id=270}}
| {{n/a}}
|- bgcolor="#94E9FF"
| Adjusted analyze target in Victoria Crater mission ref. 1967.
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=270 0000270]
{{PatchEnd}}
{{PatchEnd}}


===26th August 2013===
===26th August 2013===
{{PatchStart}}
{{PatchStart}}
|- bgcolor="#DCDCDC"
{{Patch|type=a|note=Added more rocks to Victoria Crater.}}
| Added more rocks to Victoria Crater.
| {{n/a}}
{{PatchEnd}}
{{PatchEnd}}


===23rd August 2013===
===23rd August 2013===
{{PatchStart}}
{{PatchStart}}
|- bgcolor="#FFFF6A"
{{Patch|type=f|note=Fixed analyze target in Victoria Crater mission ref. 5871.|id=286}}
| Fixed analyze target in Victoria Crater mission ref. 5871.
{{Patch|type=c|note=Adjusted analyze target in Victoria Crater mission ref. 6275.|id=285}}
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=286 0000286]
{{Patch|type=a|note=Added more rocks to Victoria Crater.}}
|- bgcolor="#94E9FF"
| Adjusted analyze target in Victoria Crater mission ref. 6275.
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=285 0000285]
|- bgcolor="#DCDCDC"
| Added more rocks to Victoria Crater.
| {{n/a}}
{{PatchEnd}}
{{PatchEnd}}


===22ed August 2013===
===22ed August 2013===
{{PatchStart}}
{{PatchStart}}
|- bgcolor="#FFFF6A"
{{Patch|type=f|note=Fixed photo target in Kaiser Crater mission ref. 2924.|id=281}}
| Fixed photo target in Kaiser Crater mission ref. 2924.
{{Patch|type=c|note=Victoria Crater campaign adjusted.}}
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=281 0000281]
{{Patch|type=a|note=New mission added to Victoria Crater campaign.}}
|- bgcolor="#94E9FF"
{{Patch|type=a|note=Added more stones on Victoria Crater map.}}
| Victoria Crater campaign adjusted.
| {{n/a}}
|- bgcolor="#DCDCDC"
| New mission added to Victoria Crater campaign.
| {{n/a}}
|- bgcolor="#DCDCDC"
| Added more stones on Victoria Crater map.
| {{n/a}}
{{PatchEnd}}
{{PatchEnd}}


===21st August 2013===
===21st August 2013===
{{PatchStart}}
{{PatchStart}}
|- bgcolor="#FFFF6A"
{{Patch|type=f|note=Fixed noticeable texture repeating on Kaiser Crater dark dune, adjusted corresponding mission.|id=69}}
| Fixed noticeable texture repeating on Kaiser Crater dark dune, adjusted corresponding mission.
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=69 0000069]
{{PatchEnd}}
{{PatchEnd}}


===20th August 2013===
===20th August 2013===
{{PatchStart}}
{{PatchStart}}
|- bgcolor="#DCDCDC"
{{Patch|type=a|note=Added 4 large Tech 9+ side mission to Kaiser Crater campaign.}}
| Added 4 large Tech 9+ side mission to Kaiser Crater campaign.
| {{n/a}}
{{PatchEnd}}
{{PatchEnd}}


===19th August 2013 (DRAM FROM GAMESCOM):===
===19th August 2013 (DRAM FROM GAMESCOM):===
{{PatchStart}}
{{PatchStart}}
|- bgcolor="#DCDCDC"
{{Patch|type=a|note=Added Picture-In-Picture update rate setting to options menu.}}
| Added Picture-In-Picture update rate setting to options menu.
{{Patch|type=c|note=Increased max vehicles per location from 32 to 64.}}
| {{n/a}}
{{Patch|type=c|note=Increased max locations from 128 to 256.}}
|- bgcolor="#94E9FF"
{{Patch|type=r|note=Removed old part failure system.}}
| Increased max vehicles per location from 32 to 64.
{{Patch|type=f|note=Fixed snap-to-place free-fly cam issue when leaving a vehicle.}}
| {{n/a}}
{{Patch|type=f|note=Fixed Picture-In-Picture camera 1 not disabling when broken.}}
|- bgcolor="#94E9FF"
{{Patch|type=f|note=Fixed Picture-In-Picture resolutions not being scaled by camera type.}}
| Increased max locations from 128 to 256.
{{Patch|type=f|note=Fixed noise-grain effect related out-of-memory freeze on very low-end systems.}}
| {{n/a}}
|- bgcolor="#FF6C6C" style="text-decoration: line-through;"
| Removed old part failure system.
| {{n/a}}
|- bgcolor="#FFFF6A"
| Fixed snap-to-place free-fly cam issue when leaving a vehicle.
| {{n/a}}
|- bgcolor="#FFFF6A"
| Fixed Picture-In-Picture camera 1 not disabling when broken.
| {{n/a}}
|- bgcolor="#FFFF6A"
| Fixed Picture-In-Picture resolutions not being scaled by camera type.
| {{n/a}}
|- bgcolor="#FFFF6A"
| Fixed noise-grain effect related out-of-memory freeze on very low-end systems.
| {{n/a}}
{{PatchEnd}}
{{PatchEnd}}


===19th August 2013:===
===19th August 2013:===
{{PatchStart}}
{{PatchStart}}
|- bgcolor="#94E9FF"
{{Patch|type=c|note=Increased thruster strength for small lander.}}
| Increased thruster strength for small lander
{{Patch|type=f|note=Fixed APXS science target in Kaise Crater side mission 6983.|id=225}}
| {{n/a}}
{{Patch|type=f|note=Fixed analyze targets on Victoria Crater mission ref. 7123.|id=221}}
|- bgcolor="#FFFF6A"
{{Patch|type=f|note=Fixed floading stones on Victoria Crater map.}}
| Fixed APXS science target in Kaise Crater side mission 6983
{{Patch|type=a|note=Added more stones on Victoria Crater map.}}
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=225 0000225]
|- bgcolor="#FFFF6A"
| Fixed analyze targets on Victoria Crater mission ref. 7123
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=221 0000221]
|- bgcolor="#FFFF6A"
| Fixed floading stones on Victoria Crater map
| {{n/a}}
|- bgcolor="#DCDCDC"
| Added more stones on Victoria Crater map
| {{n/a}}
{{PatchEnd}}
{{PatchEnd}}


===17th August 2013:===
===17th August 2013:===
{{PatchStart}}
{{PatchStart}}
|- bgcolor="#FFFF6A"
{{Patch|type=f|note=Fixed E3 Gale Crater scenario problem where the Sky Crane had no fuel.}}
| Fixed E3 Gale Crater scenario problem where the Sky Crane had no fuel
| {{n/a}}
{{PatchEnd}}
{{PatchEnd}}


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===16th August 2013:===
===16th August 2013:===
{{PatchStart}}
{{PatchStart}}
|- bgcolor="#DCDCDC"
{{Patch|type=a|note=Added limited fuel to landing systems (Lander, Retro Stage and Sky Crane thrusters).|id=46}}
| Added limited fuel to landing systems (Lander, Retro Stage and Sky Crane thrusters)
{{Patch|type=a|note=Added fuel tank level indicators to the landing HUD.}}
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=46 0000046]
{{Patch|type=a|note=Added indication of emergency landing mode to landing HUD.}}
|- bgcolor="#DCDCDC"
{{Patch|type=a|note=Added hint to Gravon overlay for its menu (P).}}
| Added fuel tank level indicators to the landing HUD
{{Patch|type=f|note=Fixed Invert Vertical Axis toggle in options menu.|id=172}}
| {{n/a}}
{{Patch|type=f|note=Fixed issue where HUD grid showed up in 3rd person view during landing.}}
|- bgcolor="#DCDCDC"
{{Patch|type=f|note=Fixed APXS and Drill targets in Large rover mission on Victoria Crater.|id=227}}
| Added indication of emergency landing mode to landing HUD
{{Patch|type=f|note=Fixed APXS target in mission Group of impact craters on Victoria Crater.|id=253}}
| {{n/a}}
{{Patch|type=f|note=Fixed APXS target in mission Two impact craters on Victoria Crater.|id=18}}
|- bgcolor="#DCDCDC"
{{Patch|type=f|note=Fixed Drill target in mission Three depressions on Gale Crater.|id=244}}
| Added hint to Gravon overlay for its menu (P)
{{Patch|type=f|note=Fixed photo target in Kaiser Crater mission 3, Dark Dunes 06.|id=266}}
| {{n/a}}
{{Patch|type=c|note=Changed default thrust button to left shift.}}
|- bgcolor="#FFFF6A"
| Fixed Invert Vertical Axis toggle in options menu
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=172 0000172]
|- bgcolor="#FFFF6A"
| Fixed issue where HUD grid showed up in 3rd person view during landing
| {{n/a}}
|- bgcolor="#FFFF6A"
| Fixed APXS and Drill targets in Large rover mission on Victoria Crater
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=227 0000227]
|- bgcolor="#FFFF6A"
| Fixed APXS target in mission Group of impact craters on Victoria Crater
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=253 0000253]
|- bgcolor="#FFFF6A"
| Fixed APXS target in mission Two impact craters on Victoria Crater
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=18 0000018]
|- bgcolor="#FFFF6A"
| Fixed Drill target in mission Three depressions on Gale Crater
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=244 0000244]
|- bgcolor="#FFFF6A"
| Fixed photo target in Kaiser Crater mission 3, Dark Dunes 06
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=266 0000266]
|- bgcolor="#94E9FF"
| Changed default thrust button to left shift
| {{n/a}}
{{PatchEnd}}
{{PatchEnd}}



Revision as of 04:19, 20 September 2013

Changelog color key
Added
Changed
Fixed
Removed

Due to the nature of how Take On Mars is update; patch version numbers and dates may not be accurate. Changes will be posted after the game has been updated.

Patches

Patch 0.8.0209 (dev)

19th September 2013

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Patch 0.8.0208 (dev)

18th September 2013

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17th September 2013

Template:PatchStart |- bgcolor="#94E9FF" | Changed Timer Event to support infinite repetitions. | class="na-cell" | N/A |- bgcolor="#DCDCDC" | Added more rocks and details to Deimos. | class="na-cell" | N/A |- bgcolor="#FFFF6A" | Fixed description issues in Kaiser Crater mission Dune Gullies. | class="na-cell" | N/A |- bgcolor="#FFFF6A" | Fixed issue where scenarios could be loaded from the wrong location in the Editor. | class="na-cell" | N/A Template:PatchEnd

16th September 2013

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15th September 2013

Template:PatchStart |- bgcolor="#DCDCDC" | Added scenario Asteroid E5651 for the Zero-G Probe in the Asteroid belt location. | class="na-cell" | N/A |- bgcolor="#DCDCDC" | Added On Scenario Start type Trigger. | class="na-cell" | N/A |- bgcolor="#DCDCDC" | Added Reset button for Trigger properties in the Editor. | class="na-cell" | N/A |- bgcolor="#DCDCDC" | Added Space sky preset | class="na-cell" | N/A |- bgcolor="#DCDCDC" | Added 2 more spawn options for objects to the Editor. | class="na-cell" | N/A |- bgcolor="#DCDCDC" | Completed Gravity Vector Align for Zero-G Probe. | class="na-cell" | N/A |- bgcolor="#FFFF6A" | Fixed Scenario image not reloading when new image crated. | class="na-cell" | N/A |- bgcolor="#FFFF6A" | Fixed minor issue of scenario menu being open over object spawn menu. | class="na-cell" | N/A |- bgcolor="#FFFF6A" | Fixed minor issue of Script Event being callable only after reload in Editor. | class="na-cell" | N/A |- bgcolor="#FFFF6A" | Fixed issue releated to thrusters on the Zero-G Probe being inverted after load. | class="na-cell" | N/A Template:PatchEnd

14th September 2013

Template:PatchStart |- bgcolor="#DCDCDC" | Added robotic arms to Zero-G Probe. | class="na-cell" | N/A |- bgcolor="#DCDCDC" | Added 2 presets for the Zero-G Probe. | class="na-cell" | N/A |- bgcolor="#DCDCDC" | Completed controls for the Zero-G Probe. | class="na-cell" | N/A Template:PatchEnd

Patch 0.8.0205 (dev)

13th September 2013

Template:PatchStart |- bgcolor="#DCDCDC" | Added asteroid generator script to Asteroid Generator scenario. | class="na-cell" | N/A |- bgcolor="#DCDCDC" | Added more rocks to Deimos. | class="na-cell" | N/A |- bgcolor="#94E9FF" | Improved addons system loading. | class="na-cell" | N/A |- bgcolor="#FFFF6A" | Fixed serialization of Timer Event. | class="na-cell" | N/A Template:PatchEnd


12th September 2013

Template:PatchStart |- bgcolor="#DCDCDC" | Added Scenario properties menu, where date, time, description can be defined. | class="na-cell" | N/A |- bgcolor="#DCDCDC" | Added button to take current render and save it to the currently opened scenario. | class="na-cell" | N/A |- bgcolor="#DCDCDC" | Added dynamic asteroids to spawnable Dynamic Objects. | class="na-cell" | N/A |- bgcolor="#DCDCDC" | Added Unassign Mission to vehicles and the map. | class="na-cell" | N/A |- bgcolor="#DCDCDC" | Added/Adjusted preview and logout images for vehicles in the map. | class="na-cell" | N/A |- bgcolor="#DCDCDC" | Added info to mission targets in map (such as zone number, required instruments, etc) | align="center" |0000208 |- bgcolor="#DCDCDC" | Added type to instrument list in vehicle details in map. | class="na-cell" | N/A |- bgcolor="#DCDCDC" | Added correct preview pictures of each vehicle type (in the map). | class="na-cell" | N/A |- bgcolor="#DCDCDC" | Added support for position and angle offsets to vehicles displayed in the Rover Lab. | class="na-cell" | N/A |- bgcolor="#DCDCDC" | Added restart dialog when an add-on has been downloaded and loaded. | class="na-cell" | N/A |- bgcolor="#DCDCDC" | Allowed re-assigning of vehicles to other missions even if their's in incomplete. | class="na-cell" | N/A |- bgcolor="#94E9FF" | Increased max vehicle name length to 22 characters. | align="center" |0000063 |- bgcolor="#94E9FF" | Improved appearance of the Rover Lab. | class="na-cell" | N/A |- bgcolor="#94E9FF" | Improved addon packing/unpacking system. | class="na-cell" | N/A Template:PatchEnd

11th September 2013

Template:PatchStart |- bgcolor="#DCDCDC" | Added Asteroid Belt location. | class="na-cell" | N/A |- bgcolor="#DCDCDC" | Added Zero-G Probe WIP controls. | class="na-cell" | N/A |- bgcolor="#DCDCDC" | Added rocks to Deimos. | class="na-cell" | N/A Template:PatchEnd

10th September 2013

Template:PatchStart |- bgcolor="#94E9FF" | Improved Skip Time duration selection list (now drop-down). | align="center" |0000032 |- bgcolor="#94E9FF" | Improved gamepad support in Mission Control. | class="na-cell" | N/A |- bgcolor="#FF6C6C" | Fixed bug where after analyzing the orange frame and visible zone would stay. | class="na-cell" | N/A |- bgcolor="#FF6C6C" | Fixed bug where the +/- zoom buttons would sometimes show for cameras without zoom. | {align="center" |0000295 |- bgcolor="#FF6C6C" | Fixed bug where CTR or LOG tabs (if open) were empty upon logging into the vehicle. | {align="center" |0000092 |- bgcolor="#FF6C6C" | Fixed bug where Arcade style GUI was not persistent with the option setting. | {align="center" |0000094 |- bgcolor="#FF6C6C" | Fixed bug where using Text Vehicle spawned it beneath the location. | {align="center" |000314 Template:PatchEnd

Patch 0.8.0199

9th September 2013

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Patch 0.8.0196 (dev)

6th September 2013

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Patch 0.8.0195 (dev)

4th September 2013

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3rd September 2013

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Patch 0.8.0183 (dev)

2nd September 2013

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30th August 2013

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Patch 0.8.0174 (dev)

29th August 2013

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28th August 2013

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26th August 2013

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23rd August 2013

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22ed August 2013

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21st August 2013

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20th August 2013

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19th August 2013 (DRAM FROM GAMESCOM):

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19th August 2013:

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17th August 2013:

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Patch 0.8.0174

16th August 2013:

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Patch 0.8.0173(dev)

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Patch 0.8.0172(dev)

15th August 2013:

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14th August 2013:

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13th August 2013:

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12th August 2013:

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9th August 2013:

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8th August 2013:

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7th August 2013:

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6th August 2013:

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5th August 2013:

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2nd August 2013:

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Patch 0.8.0170

  • EARLY ACCESS RELEASED

Template:Take On Mars