Event Handlers – Arma 3 Talk

From Bohemia Interactive Community
Jump to navigation Jump to search
(Possible info missing from documentation - please verify.)
 
No edit summary
Line 21: Line 21:


[[User:Fred Gandt|Fred Gandt]] ([[User talk:Fred Gandt|talk]]) 06:54, 3 March 2014 (CET)
[[User:Fred Gandt|Fred Gandt]] ([[User talk:Fred Gandt|talk]]) 06:54, 3 March 2014 (CET)
-- Yes, Dammaged EH is less sensitive than HandleDamage, not sure if there is a defined threshold.

Revision as of 14:53, 3 March 2014

Dammaged

Appears to only trigger if the damage is greater than 0.5

Repro:

  • Add to player init

player addEventHandler ["Dammaged", { hint format ["Damage: %1", _this select 2]; }];

  • Set elevation to 5 metres.
  • Preview.
  • Exit.
  • Set elevation to 4.5 meters.
  • Preview.

You may need to fiddle with those figures a bit, but it's a quick and dirty method to test.

Observe: Only damage above 0.5 is hinted.

Am I wrong, or should this be noted in the documentation?

Fred Gandt (talk) 06:54, 3 March 2014 (CET)

-- Yes, Dammaged EH is less sensitive than HandleDamage, not sure if there is a defined threshold.