addUniform: Difference between revisions

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(Added MP behaviour details.)
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|0.50|= Game version
|0.50|= Game version
|arg= global |= Arguments in MP
|eff= local |= Effects in MP
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| |= SEEALSO  
| [[removeUniform]], [[uniform]] |= SEEALSO  


|  |= MPBEHAVIOUR  
|  |= MPBEHAVIOUR  
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<!-- Note Section BEGIN -->
<!-- Note Section BEGIN -->


<dd class="notedate">
<dt class="note">'''[[User:TeaCup|teaCup]]'''
<dd class="note">While the effect of [[removeUniform]] is global, the effect of [[addUniform]] is not broadcast to the other clients in MP.
<!-- Note Section END -->
<!-- Note Section END -->
</dl>
</dl>

Revision as of 01:29, 20 March 2014

Hover & click on the images for description

Description

Description:
Create a new uniform and try to link it into uniform slot.
Groups:
Uncategorised

Syntax

Syntax:
unit addUniform type
Parameters:
unit: Object
type: String
Return Value:
Nothing

Examples

Example 1:
_unit addUniform "U_B_CombatUniform_mcam";

Additional Information

See also:
removeUniformuniform

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

teaCup
While the effect of removeUniform is global, the effect of addUniform is not broadcast to the other clients in MP.

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