mineActive: Difference between revisions
| Killzone Kid (talk | contribs)  (locality added) | Killzone Kid (talk | contribs)   (see also/ example) | ||
| Line 19: | Line 19: | ||
| |x1= <code> | |x1= <code>[[if]] ([[mineActive]] _mine) [[then]] {[[hint]] "BOOM!"}; </code>|= EXAMPLE1   | ||
| </code>|= EXAMPLE1   | |||
| ____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| |  | | [[allMines]], [[detectedMines]], [[mineDetectedBy]], [[createMine]], [[revealMine]] |= SEEALSO   | ||
| |  | | |= MPBEHAVIOUR   | ||
| ____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| }} | }} | ||
Revision as of 20:18, 20 June 2014
Description
- Description:
- Checks if the given mine is active.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
- if (mineActive _mine) then {hint "BOOM!"};
Additional Information
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
 
	