Douggem – User talk
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::Here it says 1.00 is build #84995 http://dev.withsix.com/versions/1153. So its safe to say its first public appearance is 1.00. Interesting how you found that Binary. Care to share/point me in the right direction?--[[User:Benargee|Benargee]] ([[User talk:Benargee|talk]]) 23:44, 19 March 2015 (CET) | ::Here it says 1.00 is build #84995 http://dev.withsix.com/versions/1153. So its safe to say its first public appearance is 1.00. Interesting how you found that Binary. Care to share/point me in the right direction?--[[User:Benargee|Benargee]] ([[User talk:Benargee|talk]]) 23:44, 19 March 2015 (CET) | ||
:::Open the binary in IDA or Olly, find the string representing the name of the script function, then follow its cross reference (should only be one) and you'll land in a code section that builds an object that points to the script function's engine implementation that also contains text info on the function. I dumped them just today, you can see all of them here http://pastebin.com/Kxa8200L the format isn't for reading by humans, it's for my script IDE that's why it's so hard to read --[[User:Douggem|Douggem]] ([[User talk:Douggem|talk]]) 23:54, 19 March 2015 (CET) | |||
== winbgtforces == | == winbgtforces == | ||
my bad found it [[User:Killzone Kid|Killzone Kid]] ([[User talk:Killzone Kid|talk]]) 23:14, 19 March 2015 (CET) | my bad found it [[User:Killzone Kid|Killzone Kid]] ([[User talk:Killzone Kid|talk]]) 23:14, 19 March 2015 (CET) |
Revision as of 23:54, 19 March 2015
Hi, could you please correct the TKOH version in which wingsForcesRTD was introduced? I guess 81393 is not correct. ;)
- 81393 is the version credited in the binary which you can see here: http://i.imgur.com/KsaUgjk.png . What decimal style version that equates to I do not know
- Here it says 1.00 is build #84995 http://dev.withsix.com/versions/1153. So its safe to say its first public appearance is 1.00. Interesting how you found that Binary. Care to share/point me in the right direction?--Benargee (talk) 23:44, 19 March 2015 (CET)
- Open the binary in IDA or Olly, find the string representing the name of the script function, then follow its cross reference (should only be one) and you'll land in a code section that builds an object that points to the script function's engine implementation that also contains text info on the function. I dumped them just today, you can see all of them here http://pastebin.com/Kxa8200L the format isn't for reading by humans, it's for my script IDE that's why it's so hard to read --Douggem (talk) 23:54, 19 March 2015 (CET)
winbgtforces
my bad found it Killzone Kid (talk) 23:14, 19 March 2015 (CET)