getFriend: Difference between revisions
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|x1= <code>value <nowiki>=</nowiki> west getFriend east</code>|= EXAMPLE1 | |x1= <code>value <nowiki>=</nowiki> [[west]] [[getFriend]] [[east]];</code>|= EXAMPLE1 | ||
|x2= <code> | |x2= <code>_isEnemy <nowiki>=</nowiki> [[side]] _killer [[getFriend]] [[side]] _victim < 0.6;</code>|= EXAMPLE2 | ||
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Revision as of 22:25, 30 November 2015
Description
- Description:
- Returns if sides are friendly or hostile. For a value smaller than 0.6 it results in being enemy, otherwise it's friendly. See also Side relations.
- Groups:
- Uncategorised
Syntax
- Syntax:
- side1 getFriend side2
- Parameters:
- side1: Side
- side2: Side
- Return Value:
- Number - Decimal value between 0.0 to 1.0
Examples
- Example 1:
value = west getFriend east;
- Example 2:
_isEnemy = side _killer getFriend side _victim < 0.6;
Additional Information
- See also:
- setFriendSide relations
Notes
-
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