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| {{Command|= Comments
| | #REDIRECT [[createVehicle]] |
| ____________________________________________________________________________________________
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| | arma |= Game name
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| |1.00|= Game version
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| ____________________________________________________________________________________________
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| | Creates a vehicle of the given type (type is the name of the subclass in [[CfgVehicles]]).
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| If the markers array contains several marker names, the position of a random one is used. Otherwise, the given position is used. The vehicle is placed inside a circle with this position as center and placement as its radius.
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| Special properties can be: "NONE", "FLY" and "FORM". "CAN_COLLIDE" creates the vehicle exactly where asked, not checking if others objects can cross its 3D model. |= Description
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| | [[Object]] <nowiki>=</nowiki> '''createVehicle''' [type, position, markers, placement, special] |= Syntax
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| |p1= [type, position, markers, placement, special]: [[Array]] |= Parameter 1
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| |p2= type: [[String]] |= Parameter 2
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| |p3= position: [[Position]] |= Parameter 3
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| |p4= markers: [[Array]] |= Parameter 4
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| |p5= placement: [[Number]] |= Parameter 5
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| |p6= special: [[String]] |= Parameter 6
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| | [[Object]] |= Return value
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| |x1= <code>_veh <nowiki>=</nowiki> createVehicle ["ah1w", [[position]] [[player]], [], 0, "FLY"] </code> |= Example 1
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| |x2 = <code>_veh <nowiki>=</nowiki> createVehicle ["2S6M_Tunguska",getMarkerPos "marker1",["marker2","marker3"], 0, "FLY"] </code> |= Example 2
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| ____________________________________________________________________________________________
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| | [[createVehicle]],[[createVehicleCrew]],[[createVehicleLocal]], [[createUnit]], [[createUnit array]], [[deleteVehicle]], [[createGroup]], [[createCenter]] |= See also
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| }}
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| <h3 style="display:none">Bottom Section</h3>
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| [[Category:Scripting Commands|CREATEVEHICLEARRAY]]
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| [[Category:Scripting Commands ArmA|CREATEVEHICLEARRAY]]
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| [[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
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| [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
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| [[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
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| [[Category:Command_Group:_Object_Manipulation|CREATEVEHICLEARRAY]]
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