BIS fnc getRespawnInventories: Difference between revisions

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[[Category:Functions|{{uc:getRespawnInventories}}]]
[[Category:Functions|{{uc:getRespawnInventories}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:getRespawnInventories}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:getRespawnInventories}}]]
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<dl class="command_description">
<dd class="notedate">Posted on July 1, 2016 - 12:41 (UTC)</dd>
<dt class="note">[[User:Krzmbrzl00|Krzmbrzl00]]</dt>
<dd class="note">
(ArmA 1.60)<br>
This function seems to work only for engine inventories (e.g. the ones automatically added because of the current unit loadout).<br>
The ones added via [[BIS_fnc_addRespawnInventory]] are not returned by this function.
</dd>
</dl>
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Revision as of 13:41, 1 July 2016


Hover & click on the images for description

Description

Description:
/*
	Description:
	Return respawn inventories available for the given unit

	Parameter(s):
		0: OBJECT, GROUP, SIDE or NAMESPACE
		1 (Optional): BOOL - true to show even inventories disabled by curator
		2 (Optional): BOOL - true to return namespace, inventory and role limits (used in the new respawn screen) instead of inventories itself

	Returns:
	ARRAY (of Strings)
*/


(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on July 1, 2016 - 12:41 (UTC)
Krzmbrzl00
(ArmA 1.60)
This function seems to work only for engine inventories (e.g. the ones automatically added because of the current unit loadout).
The ones added via BIS_fnc_addRespawnInventory are not returned by this function.