remove3DENConnection: Difference between revisions
Jump to navigation
Jump to search
m (1.56) |
m (format) |
||
Line 16: | Line 16: | ||
| [[Bool]] - [[true]] if the connection was removed |= RETURNVALUE | | [[Bool]] - [[true]] if the connection was removed |= RETURNVALUE | ||
|x1= <code>remove3DENConnection ["RandomStart",[[get3DENSelected]] "Object","marker_0"]</code> | |x1= <code>[[remove3DENConnection]] ["RandomStart",[[get3DENSelected]] "Object","marker_0"]</code> | ||
Remove random start on marker "marker_0" from all selected objects. | Remove random start on marker "marker_0" from all selected objects. | ||
|= EXAMPLE1 | |= EXAMPLE1 |
Revision as of 13:18, 19 September 2016
Description
- Description:
- Remove connection between entities.
- Groups:
- Uncategorised
Syntax
- Syntax:
- remove3DENConnection [type, from, to]
- Parameters:
- type: String - connection class from Cfg3DEN >> Connections
- from: Array of Eden Entities - entities which has a connection
- to: Eden Entity - connection target
- Return Value:
- Bool - true if the connection was removed
Examples
- Example 1:
remove3DENConnection ["RandomStart",get3DENSelected "Object","marker_0"]
Remove random start on marker "marker_0" from all selected objects.
Additional Information
- See also:
- add3DENConnection get3DENConnections
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes