BIS fnc halo: Difference between revisions

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|x1= <code>[player] call BIS_fnc_halo // Instantly shutes the player object</code> |=  
|x1=Instantly shutes the player object  <code>[player] call BIS_fnc_halo;</code> |=  
|x2= <code>[player,100] call BIS_fnc_halo // Increases the altitude of player by 100 and gives action to shute</code> |=  
|x2=Increases the altitude of player by 100 and gives action to shute <code>[player,100] call BIS_fnc_halo;</code> |=  
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Revision as of 00:29, 5 October 2016


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Description

Description:
/*
	File: fn_HALO.sqf

	Description:
	High Altitude Low Opening

	Parameter(s):
	_this:	ARRAY	- starts HALO jump directly
		OBJECT	- waits until unit in array is out of vehicle

	Returns:
	Nothing
*/

(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:
Instantly shutes the player object [player] call BIS_fnc_halo;
Example 2:
Increases the altitude of player by 100 and gives action to shute [player,100] call BIS_fnc_halo;

Additional Information

See also:
See also needed

Notes

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Notes

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