BIS fnc bitflagsToArray: Difference between revisions
m (Generated by BIS_fnc_exportFunctionsToWiki)  | 
				Lou Montana (talk | contribs)  m (Text replacement - " \|seealso *= *([^ ]*)\[\[BIS fnc ([a-zA-Z0-9_]+)\]\]([^ ]*)" to " |seealso= $1BIS_fnc_$2$3")  | 
				||
| (49 intermediate revisions by 7 users not shown) | |||
| Line 1: | Line 1: | ||
{{RV|type=function  | |||
|game1= arma3  | |||
|version1= 1.66  | |||
|   | |gr1= Bitwise  | ||
|1.  | |descr= Returns array with all bit flags which are set in the given flagset<br><br>  | ||
'''Limitations''':<br>  | |||
Due to various limitations of the Real Virtuality engine this function is   | |||
intended to work with unsigned 24 bit integers only. This means that the   | |||
supported range is 2^0...2^24 (1...16777216)  | |||
|   | |s1= flagset call [[BIS_fnc_bitflagsToArray]]  | ||
|p1= flagset: [[Number]] - decimal or hexadecimal unsigned 24 bit integer  | |||
|r1= [[Array]] - array of set bit flags  | |||
| <  | |x1=<sqf>15 call BIS_fnc_bitflagsToArray; // [1,2,4,8]  | ||
2342 call BIS_fnc_bitflagsToArray; // [2,4,32,256,2048]  | |||
[2 + 4 + 8] call BIS_fnc_bitflagsToArray; // [2,4,8]  | |||
[2 + 2 + 2 + 4 + 8 + 8 + 8] call BIS_fnc_bitflagsToArray; // [2,32]</sqf>  | |||
|seealso=     [[BIS_fnc_bitflagsFlip]] [[BIS_fnc_bitflagsSet]] [[BIS_fnc_bitflagsCheck]] [[BIS_fnc_bitflagsUnset]]  | |||
}}  | }}  | ||
Latest revision as of 18:02, 13 July 2022
Description
- Description:
 - Returns array with all bit flags which are set in the given flagset
Limitations:
Due to various limitations of the Real Virtuality engine this function is intended to work with unsigned 24 bit integers only. This means that the supported range is 2^0...2^24 (1...16777216) - Execution:
 - call
 - Groups:
 - Bitwise
 
Syntax
- Syntax:
 - flagset call BIS_fnc_bitflagsToArray
 - Parameters:
 - flagset: Number - decimal or hexadecimal unsigned 24 bit integer
 - Return Value:
 - Array - array of set bit flags
 
Examples
- Example 1:
 
Additional Information
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note