BIS fnc taskAlwaysVisible: Difference between revisions

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{{RV|type=function


{{Function|= Comments
|game1= arma3
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|version1= 1.00


| arma3 |= Game name
|arg= global|gr1= Tasks


|1.00|= Game version
|descr= Returns [[true]] if task is forced to be always visible (default: [[false]]). {{Feature|informative| See [[Arma 3: Task Framework]] for more information.}}
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| ''N/A'' |= Description
|s1= taskID call [[BIS_fnc_taskAlwaysVisible]]
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| <!-- [] call [[BIS_fnc_taskAlwaysVisible]]; --> |= Syntax
|p1= taskID: [[String]] - ID of the task
|p1= |= Parameter 1


| |= Return value
|r1= [[Boolean]] - returns [[true]] if forced visible, otherwise [[false]]
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|x1= <code></code> |=
|x1= <sqf>private _isForcedVisible = "task_1" call BIS_fnc_taskAlwaysVisible;</sqf>
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| |= See also


|seealso=  [[Arma 3: Task Framework]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Tasks|{{uc:taskAlwaysVisible}}]]
[[Category:Functions|{{uc:taskAlwaysVisible}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:taskAlwaysVisible}}]]

Latest revision as of 00:24, 2 February 2024

Hover & click on the images for description

Description

Description:
Returns true if task is forced to be always visible (default: false).
See Arma 3: Task Framework for more information.
Execution:
call
Groups:
Tasks

Syntax

Syntax:
taskID call BIS_fnc_taskAlwaysVisible
Parameters:
taskID: String - ID of the task
Return Value:
Boolean - returns true if forced visible, otherwise false

Examples

Example 1:
private _isForcedVisible = "task_1" call BIS_fnc_taskAlwaysVisible;

Additional Information

See also:
Arma 3: Task Framework

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note