BIS fnc blinkMarker: Difference between revisions
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{{ | {{RV|type=function | ||
| arma3 | | |game1= arma3 | ||
|version1= 1.78 | |||
| | |gr1= Map and Markers | ||
|descr= Makes given marker blink. | |||
|s1= [marker, blinkDuration, blinkAmount] spawn [[BIS_fnc_blinkMarker]] | |||
| | |p1= marker: [[String]] - marker's name | ||
|p2= blinkDuration: [[Number]] - (Optional, default 1) a blink's time | |||
|p3= blinkAmount: [[Number]] - (Optional, default 2) quantity of blinks | |||
|r1= [[Nothing]] | |||
|x1= <sqf>["BIS_marker", 3, 10] spawn BIS_fnc_blinkMarker; // blinks 10 times using 3 seconds intervals</sqf> | |||
|x2= <sqf>["BIS_marker"] spawn BIS_fnc_blinkMarker; // keeps blinking</sqf> | |||
| | |exec= spawn | ||
| | |seealso= [[setMarkerAlpha]] | ||
}} | }} | ||
Latest revision as of 16:51, 21 May 2023
Description
- Description:
- Makes given marker blink.
- Execution:
- spawn
- Groups:
- Map and Markers
Syntax
- Syntax:
- [marker, blinkDuration, blinkAmount] spawn BIS_fnc_blinkMarker
- Parameters:
- marker: String - marker's name
- blinkDuration: Number - (Optional, default 1) a blink's time
- blinkAmount: Number - (Optional, default 2) quantity of blinks
- Return Value:
- Nothing
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- setMarkerAlpha
Notes
-
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