BIS fnc destroyer01GetShipPart: Difference between revisions

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{{Function|= Comments
{{RV|type=function


| arma3 |Game name=
|game1= arma3
|version1= 1.84


|1.84|Game version=
|gr1= Destroyer


<!---|arg= local |Multiplayer Arguments=--->
|descr= <pre>/*
 
<!---|eff= local |Multiplayer Effects=--->
 
| <pre>/*
Author: Bravo Zero One development
Author: Bravo Zero One development
- John_Spartan
- John_Spartan
Line 20: Line 17:


Example:
Example:
[_this, 'Land_Destroyer_01_hull_05_F'] call bis_fnc_destroyer01GetShipPart;
[_this, 'Land_Destroyer_01_hull_05_F'] call BIS_fnc_destroyer01GetShipPart;


Requirements:
Requirements:
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0: ship Base/object
0: ship Base/object
1: ship part class name to find
1: ship part class name to find


Returns: object (ship part that matches selected class name)
Returns: object (ship part that matches selected class name)
Result: n/a
Result: n/a


*/</pre>{{Informative|Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]]}} |Description=
*/</pre>{{Wiki|placeholder}}<!-- Remove this after fill-in -->


|[] call [[BIS_fnc_Destroyer01GetShipPart]]|Syntax=
|s1= [] call [[BIS_fnc_destroyer01GetShipPart]]


|p1= parameter: Datatype - (Optional, default defValue) description |Parameter 1=
|p1=  


|Datatype - description|Return value=
|r1=


|x1= <code></code>|Example 1=
|x1=


|exec= call |Execution=
|seealso=
 
| |See also=
}}
}}
[[Category:Function Group: Destroyer|{{uc:Destroyer01GetShipPart}}]]
[[Category:Functions|{{uc:Destroyer01GetShipPart}}]]
[[Category:Placeholder function]]

Latest revision as of 18:24, 20 June 2021

Hover & click on the images for description

Description

Description:
/*
	Author: Bravo Zero One development
	- John_Spartan

	Description:
	- This is a helper function to get ship components (objects) by class name from stored array in ships master component's name-space ("BIS_CarrierParts" array).

	Execution:
	- Call from script or config.

		Example:
		[_this, 'Land_Destroyer_01_hull_05_F'] call BIS_fnc_destroyer01GetShipPart;

	Requirements:
	- Ships master object must be present. Ships master object must have initialized the array of sub components.

	Parameter(s):
		_this select 0: mode (Scalar)
		0: ship Base/object
		1: ship part class name to find

	Returns: object (ship part that matches selected class name)
	Result: n/a

*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
Execution:
call
Groups:
Destroyer

Syntax

Syntax:
[] call BIS_fnc_destroyer01GetShipPart
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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