BIS fnc overviewMission: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - "|= Game name" to "|Game name=") | Lou Montana (talk | contribs)  m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?(call|spawn) \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>") | ||
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| {{RV|type=function | |||
| |game1= tkoh | |||
| |version1= 1.00 | |||
| |  | |game2= arma3 | ||
| |version2= 0.50 | |||
| | | |gr1= GUI | ||
| | <pre>#define CONTROL_SHOW(CONTROL) \ | |descr= <pre>#define CONTROL_SHOW(CONTROL) \ | ||
| 	CONTROL ctrlshow true; \ | 	CONTROL ctrlshow true; \ | ||
| 	CONTROL ctrlsetfade 0; \ | 	CONTROL ctrlsetfade 0; \ | ||
| Line 18: | Line 19: | ||
| 	CONTROL ctrlcommit 0; | 	CONTROL ctrlcommit 0; | ||
| {{Wiki|placeholder}} | |||
| | <!-- [] call [[BIS_fnc_overviewMission]] | |s1= <!-- [] call [[BIS_fnc_overviewMission]] --> | ||
| | | |r1= | ||
| |x1= <!-- <sqf>[] call BIS_fnc_overviewMission;</sqf> --> | |||
| |x1= < | |||
| |seealso= | |||
| }} | }} | ||
Latest revision as of 13:09, 5 May 2022
Description
- Description:
- #define CONTROL_SHOW(CONTROL) \ CONTROL ctrlshow true; \ CONTROL ctrlsetfade 0; \ CONTROL ctrlcommit 0; #define CONTROL_HIDE(CONTROL) \ CONTROL ctrlshow false; \ CONTROL ctrlsetfade 1; \ CONTROL ctrlcommit 0; 
- Execution:
- call
- Groups:
- GUI
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
 
	
