inflame: Difference between revisions

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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| ofp |Game name=
|game1= ofp
|version1= 1.00


|1.00|Game version=
|game2= ofpe
|version2= 1.00


|arg= global |Multiplayer Arguments=
|game3= arma1
|version3= 1.00


|eff= global |Multiplayer Effects=
|game4= arma2
____________________________________________________________________________________________
|version4= 1.00


| Control fireplace burning. Set inflame to [[true]] (on) or [[false]] (off). |DESCRIPTION=
|game5= arma2oa
____________________________________________________________________________________________
|version5= 1.50


| fireplace '''inflame''' burn |SYNTAX=
|game6= tkoh
|version6= 1.00


|p1= fireplace: [[Object]] |PARAMETER1=
|game7= arma3
|version7= 0.50


|p2= burn: [[Boolean]] |PARAMETER2=
|arg= global


| [[Nothing]] |RETURNVALUE=
|eff= global
____________________________________________________________________________________________
 
|x1= <code>_fireplaceOne [[inflame]] [[true]];</code> |EXAMPLE1=
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| [[inflamed]] |SEEALSO=
|gr1= Object Manipulation


}}
|descr= Sets the state of a fireplace.
 
|s1= fireplace [[inflame]]  burn
 
|p1= fireplace: [[Object]]


<h3 style="display:none">Notes</h3>
|p2= burn: [[Boolean]] - [[true]] to let it burn, [[false]] to extinguish it.
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|r1= [[Nothing]]
</dl>


|x1= <sqf>_fireplaceOne inflame true;</sqf>


<h3 style="display:none">Bottom Section</h3>
|seealso= [[inflamed]]
[[Category:Scripting Commands|INFLAME]]
}}
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.96|INFLAME]]
[[Category:Scripting Commands OFP 1.46|INFLAME]]
[[Category:Scripting Commands ArmA|INFLAME]]
[[Category:Command_Group:_Object_Manipulation|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]

Latest revision as of 10:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Sets the state of a fireplace.
Groups:
Object Manipulation

Syntax

Syntax:
fireplace inflame burn
Parameters:
fireplace: Object
burn: Boolean - true to let it burn, false to extinguish it.
Return Value:
Nothing

Examples

Example 1:
_fireplaceOne inflame true;

Additional Information

See also:
inflamed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note