lbSetPicture: Difference between revisions
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| {{ | {{RV|type=command | ||
| | ofp | | |game1= ofp | ||
| |version1= 1.75 | |||
| |1. | |game2= ofpe | ||
| |version2= 1.00 | |||
| | | |game3= arma1 | ||
| |version3= 1.00 | |||
| | | |game4= arma2 | ||
| |version4= 1.00 | |||
| | | |game5= arma2oa | ||
| |version5= 1.50 | |||
| |  | |game6= tkoh | ||
| |version6= 1.00 | |||
| |  | |game7= arma3 | ||
| |version7= 0.50 | |||
| | | |||
| | | |arg= local | ||
| | | |eff= local | ||
| | | |gr1= GUI Control - ListBox | ||
| | | |descr= Sets the left picture in the row with given index of [[CT_LISTBOX]] or [[CT_COMBO]]. The picture is searched for in the mission directory, the dtaExt subdirectory of the campaign directory and the dtaExt directory and the data bank (or directory).<br> | ||
| {{Feature|arma3|In {{arma3}} it might be necessary to set the color of the picture as well with [[lbSetPictureColor]] as default color <sqf inline>[0,0,0,0]</sqf> makes the picture invisible.}} | |||
| | [[ | |s1= [[lbSetPicture]] [idc, index, path] | ||
| |p1= idc: [[Number]] - control IDC | |||
| |p2= index: [[Number]] | |||
| |p3= path: [[String]] - path to the picture | |||
| |r1= [[Nothing]] | |||
| |s2= control [[lbSetPicture]] [index, path] | |||
| |p21= control: [[Control]] | |||
| |p22= index: [[Number]] | |||
| |p23= path: [[String]] - path to the picture | |||
| |r2= [[Nothing]] | |||
| |x1= <sqf>lbSetPicture [101, 0, "iskoda.paa"];</sqf> | |||
| |x2= <sqf>_control lbSetPicture [0, "iskoda.paa"];</sqf> | |||
| |x3= {{Feature|informative| | |||
| Adding pictures to lists is very slow. In order to prevent a list filling's possible slowdown, add the pictures in the '''scheduled''' environment using [[spawn]].<br> | |||
| One drawback of that method is that sorting the entries is not easily possible. | |||
| }} | }} | ||
| <sqf> | |||
| private _path = _ctrlTV tvAdd [[], "Some Entry"]; | |||
| [_ctrlTV, _path] spawn { | |||
| 	(_this select 0) tvSetPictureRight [[_this select 1], "someImage.paa"]; | |||
| }; | |||
| </sqf> | |||
| |seealso= [[lbPicture]] [[lbSetPictureColor]] [[lbSetPictureRight]] | |||
| }} | |||
| {{Note | |||
| |user= ffur2007slx2_5 | |||
| |timestamp= 20140910163100 | |||
| |text= More information on the [[CT_LISTBOX]] command family can be found [[CT_LISTBOX#Scripting_Example|here]]. | |||
| }} | |||
| [[ | |||
| [[ | |||
Latest revision as of 11:46, 5 May 2024
Description
- Description:
- Sets the left picture in the row with given index of CT_LISTBOX or CT_COMBO. The picture is searched for in the mission directory, the dtaExt subdirectory of the campaign directory and the dtaExt directory and the data bank (or directory).
 
- Groups:
- GUI Control - ListBox
Syntax
- Syntax:
- lbSetPicture [idc, index, path]
- Parameters:
- idc: Number - control IDC
- index: Number
- path: String - path to the picture
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- control lbSetPicture [index, path]
- Parameters:
- control: Control
- index: Number
- path: String - path to the picture
- Return Value:
- Nothing
Examples
- Example 1:
- lbSetPicture [101, 0, "iskoda.paa"];
- Example 2:
- _control lbSetPicture [0, "iskoda.paa"];
- Example 3:
Additional Information
- See also:
- lbPicture lbSetPictureColor lbSetPictureRight
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
- Posted on Sep 10, 2014 - 16:31 (UTC)
- More information on the CT_LISTBOX command family can be found here.
Categories: 
- Scripting Commands
- Introduced with Operation Flashpoint version 1.75
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: GUI Control - ListBox
- Scripting Commands: Local Effect
 
	






