diag setLightNew: Difference between revisions

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m (Text replacement - "|Game version=" to "|Game version= |gr1 = Lights |GROUP1= ")
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{{DISPLAYTITLE:diag_setLightNew}}
{{RV|type=command
{{Command|Comments=
____________________________________________________________________________________________


| arma3Diag |Game name=
|game1= arma3
|version1= 1.82


|1.82|Game version=
|gr1= Lights


|gr1 = Lights |GROUP1=
|gr2= Diagnostic


|descr= Overrides currently used scene lighting. The operand is config that is placed as a string (not file).
The changes may not be applied immediately, but can be forced by the call of [[simulWeatherSync]].


|s1= [[diag_setLightNew]] config


|gr1= Diagnosis |GROUP1=
|p1= config: [[String]] - config in string form
____________________________________________________________________________________________


| Overrides currently used scene lightning. The operand is config that is placed as a string (not file). The changes may not be applied immediately, but can be forced by the call of simulWeatherSync.|DESCRIPTION=
|r1= [[Nothing]]
____________________________________________________________________________________________


| [[diag_setLightNew]] config |SYNTAX=
|x1= <sqf>diag_setLightNew "sunOrMoon = 1; diffuse[] = { 0, 0, 0, 0 }; diffuseCloud[] = { 0, 0, 0, 0 }; ambient[] = { 0, 0, 0, 0 }; ... ";</sqf>


|p1= config: [[String]] - Config in string form |PARAMETER1=
|seealso= [[diag_lightNewLoad]]
 
}}
| [[Nothing]] |RETURNVALUE=
____________________________________________________________________________________________
 
|x1= <code>[[diag_setLightNew]] "sunOrMoon = 1; diffuse[] = { 0, 0, 0, 0 }; diffuseCloud[] = { 0, 0, 0, 0 }; ambient[] = { 0, 0, 0, 0 }; ... "</code> |EXAMPLE1=
____________________________________________________________________________________________


| [[diag_lightNewLoad]] |SEEALSO=
{{Note
|user= POLPOX
|timestamp= 20230514105007
|text= The change is permanent (you can see the change even after you change the mission/terrain.) However, you can send an empty string to reset the lighting.
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Command Group: Lights]]

Latest revision as of 13:59, 8 November 2023

Hover & click on the images for description

Description

Description:
Overrides currently used scene lighting. The operand is config that is placed as a string (not file). The changes may not be applied immediately, but can be forced by the call of simulWeatherSync.
Groups:
LightsDiagnostic

Syntax

Syntax:
diag_setLightNew config
Parameters:
config: String - config in string form
Return Value:
Nothing

Examples

Example 1:
diag_setLightNew "sunOrMoon = 1; diffuse[] = { 0, 0, 0, 0 }; diffuseCloud[] = { 0, 0, 0, 0 }; ambient[] = { 0, 0, 0, 0 }; ... ";

Additional Information

See also:
diag_lightNewLoad

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
POLPOX - c
Posted on May 14, 2023 - 10:50 (UTC)
The change is permanent (you can see the change even after you change the mission/terrain.) However, you can send an empty string to reset the lighting.