ctrlVisible: Difference between revisions
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{{ | {{RV|type=command | ||
| ofp | | |game1= ofp | ||
|version1= 1.75 | |||
|1. | |game2= ofpe | ||
|version2= 1.00 | |||
| | |game3= arma1 | ||
|version3= 1.00 | |||
| | |game4= arma2 | ||
|version4= 1.00 | |||
|game5= arma2oa | |||
|version5= 1.50 | |||
| | |game6= tkoh | ||
|version6= 1.00 | |||
| | |game7= arma3 | ||
|version7= 0.50 | |||
| | |gr1= GUI Control | ||
| | |arg= local | ||
| [[ | |descr= Returns if a control of the currently active user dialog is shown or not. Read [[Arma: GUI Configuration]] for more information about user dialogs and controls. | ||
|s1= [[ctrlVisible]] idc | |||
|p1= idc: [[Number]] - control IDC | |||
|r1= [[Boolean]] - [[true]] if the control is shown, [[false]] if not | |||
< | |x1= <sqf>_bool = ctrlVisible 100;</sqf> | ||
|seealso= [[ctrlShow]] [[ctrlShown]] | |||
[[ | }} | ||
[[ | |||
Latest revision as of 14:00, 8 November 2023
Description
- Description:
- Returns if a control of the currently active user dialog is shown or not. Read Arma: GUI Configuration for more information about user dialogs and controls.
- Groups:
- GUI Control
Syntax
- Syntax:
- ctrlVisible idc
- Parameters:
- idc: Number - control IDC
- Return Value:
- Boolean - true if the control is shown, false if not
Examples
- Example 1:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.75
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: GUI Control