BIS fnc animalRandomization: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "\[\[Category\:Function Group\: Ambient(\|\{\{[a-zA-Z0-9_:]+\}\})?\]\] " to "") |
Lou Montana (talk | contribs) m (Text replacement - "<code>(\[?[^\[]+\]?) *(\[\[)?(call|spawn)(\]\])? *(\[\[)?(BI(N|S)_fnc_[a-zA-Z0-9_]+)(\]\])?;?<\/code>" to "<sqf>$1 $3 $6;</sqf>") |
||
(18 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{RV|type=function | ||
| arma3 | | |game1= arma3 | ||
|version1= 1.00 | |||
| | |gr1= Ambient | ||
| | |arg= local | ||
| | |eff= global | ||
| | |descr= Randomise animals skin.<br> | ||
Works on: | Works on: | ||
* "Alsatian_Random_F" | * "Alsatian_Random_F" | ||
Line 21: | Line 18: | ||
* "Goat_random_F" | * "Goat_random_F" | ||
* "Sheep_random_F" | * "Sheep_random_F" | ||
* "Snake_random_F" | * "Snake_random_F" | ||
| animal call [[BIS_fnc_animalRandomization]] | |s1= animal call [[BIS_fnc_animalRandomization]] | ||
| | |p1= | ||
| | |r1= [[Nothing]] | ||
| [[BIS_fnc_unitHeadgear]] | |x1= <sqf>myDog call BIS_fnc_animalRandomization;</sqf> | ||
|seealso= [[BIS_fnc_unitHeadgear]] [[setObjectTextureGlobal]] [[setObjectMaterialGlobal]] | |||
}} | }} | ||
Latest revision as of 13:25, 1 July 2022
Description
- Description:
- Randomise animals skin.
Works on:- "Alsatian_Random_F"
- "ButterFly_random"
- "Cock_random_F"
- "Fin_random_F"
- "Goat_random_F"
- "Sheep_random_F"
- "Snake_random_F"
- Execution:
- call
- Groups:
- Ambient
Syntax
- Syntax:
- animal call BIS_fnc_animalRandomization
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note